I'm using this on an iPhone 5c, so results may vary depending on device.
TAF-rom speeds up in the bonus countdown, cutting off the sound effects and music.
SOF, Paragon and Sorcerer-Translucent plastics are white.
JD-Left button missing.
MSF-DMD so small it causes a grid to appear, making it very hard to see what's on the display.
STTNG-In operator mode, the staged ball sometimes kicks out when the ROM starts up, making it impossible to start a game due to the game not starting after staging another ball when pressing start.
RS-In operator mode, locked balls return to the trough when starting a second game, causing issues with gameplay.
Late DMD era Gottliebs-In operator mode, starting a new game after the previous game causes the game to mistaken the ball going in the trough three times in the beginning. It's a bit hard to explain.
CV-The DMD is cut off on my device, but bigger screens might not have this issue.
HRC-The slot machine display is broken again.
ES and Taxi-Plunging all the way back still awards the top value.
TOM-Physics not updated, left loop/ramp sound missing, mirror is partially black, cannot select mode while in plunger.
MM-Flippers still misaligned, back of drawbridge and speaker panel black.
STTNG-Can't use gun trigger at anytime, so no secret mania, and no secret video modes
All onscreen buttons can't be pressed without engaging the flipper (the button doesn't have its own touch area)
Finally, many pre-Xenon tables have not been updated with new physics.
I guess some of these bugs are minor and not worth fixing, that is absolutely fine with me! These are just mostly cosmetic issues.
TAF-rom speeds up in the bonus countdown, cutting off the sound effects and music.
SOF, Paragon and Sorcerer-Translucent plastics are white.
JD-Left button missing.
MSF-DMD so small it causes a grid to appear, making it very hard to see what's on the display.
STTNG-In operator mode, the staged ball sometimes kicks out when the ROM starts up, making it impossible to start a game due to the game not starting after staging another ball when pressing start.
RS-In operator mode, locked balls return to the trough when starting a second game, causing issues with gameplay.
Late DMD era Gottliebs-In operator mode, starting a new game after the previous game causes the game to mistaken the ball going in the trough three times in the beginning. It's a bit hard to explain.
CV-The DMD is cut off on my device, but bigger screens might not have this issue.
HRC-The slot machine display is broken again.
ES and Taxi-Plunging all the way back still awards the top value.
TOM-Physics not updated, left loop/ramp sound missing, mirror is partially black, cannot select mode while in plunger.
MM-Flippers still misaligned, back of drawbridge and speaker panel black.
STTNG-Can't use gun trigger at anytime, so no secret mania, and no secret video modes
All onscreen buttons can't be pressed without engaging the flipper (the button doesn't have its own touch area)
Finally, many pre-Xenon tables have not been updated with new physics.
I guess some of these bugs are minor and not worth fixing, that is absolutely fine with me! These are just mostly cosmetic issues.
Last edited: