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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Sound Options?
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<blockquote data-quote="Shaneus" data-source="post: 113201" data-attributes="member: 204"><p>Hope I'm not treading on any toes here (and Mike etc., let me know if you don't want this here) but this is something I saved from the beta that still works in the final game <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Create a directory under the "PinballArcade" folder called "Dev"</p><p>In that directory, create a new text document called Setup.txt</p><p>Edit aforementioned text document, and copy/paste the following:</p><p></p><p>[code]Volume_SoundFx = 100</p><p>Volume_Ambient = 100</p><p>Volume_Music = 100[/code]</p><p>SoundFx is the menu and in-game sound effects (duh), including the electronic sound effects generated by the game (so there's no way to balance the mechanical sounds with the emulated, electronic ones).</p><p>Ambient is all menu-based music, like the main menu music and the pre-game music (when the camera is wandering around the table)</p><p>Music is in-game music. Personally, I've found a good balance to be 100/0/45, but you can obviously tweak to your liking <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Shaneus, post: 113201, member: 204"] Hope I'm not treading on any toes here (and Mike etc., let me know if you don't want this here) but this is something I saved from the beta that still works in the final game :) Create a directory under the "PinballArcade" folder called "Dev" In that directory, create a new text document called Setup.txt Edit aforementioned text document, and copy/paste the following: [code]Volume_SoundFx = 100 Volume_Ambient = 100 Volume_Music = 100[/code] SoundFx is the menu and in-game sound effects (duh), including the electronic sound effects generated by the game (so there's no way to balance the mechanical sounds with the emulated, electronic ones). Ambient is all menu-based music, like the main menu music and the pre-game music (when the camera is wandering around the table) Music is in-game music. Personally, I've found a good balance to be 100/0/45, but you can obviously tweak to your liking :) [/QUOTE]
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