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Farsight Studios
Pinball Arcade Tables
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Space Shuttle Tactics & Strategies
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<blockquote data-quote="vikingerik" data-source="post: 122660" data-attributes="member: 3745"><p>Anyone want some actual strategy? I put up a new #1 leaderboard score at 40 million last night.</p><p></p><p>The primary goal is the spinner lane with the drop targets, because that's where you get your extra balls. Reaching 7x bonus and 7000 spinner value each light an EB every time. I think you have to accept the right outlane drain risk from the bumpers, the EBs are too important. To save outlane drains, nudge hard leftwards BEFORE the ball reaches the outlane - you want to slam the rubber wall above the outlane into the ball.</p><p></p><p>Opening the airlock is the priority whenever it's closed. When it's closed, aim for the drops only from the left flipper by rebound off the T-L-E targets. It's not 100% safe but is the best you can do. With the airlock gate open, I prefer the right flipper for a direct shot at the drops. Don't shoot a lock when the the airlock gate is closed - remember you need to survive the re-plunge into the bumpers.</p><p></p><p>Multiball isn't important. I never shoot for the right lock. I shoot for the left lock occasionally, when there's a fast feed to the right flipper that can't hit anything else. I also don't aim for the center drop to open multiball, but will shoot the ramp when the drop already happens to be out of the way. Never worry about locking the 3rd ball, it doesn't get you anything, just take the 2 ball multi. Once in multiball, the safe thing is just to trap on the left and continue shooting the spinner with the right.</p><p></p><p>Eyes on the prize, keep chasing those extra balls via the spinner. Ignore the stop-and-score, it's fun but doesn't get you towards EBs. Ignore the Shuttle value unless it's an EB, don't waste risk by trying to shoot letters. And ignore the half-ramp too, it's easier to rerandomize the Shuttle value by just collecting it via inlane-spotted letters once you reach 5x bonus.</p><p></p><p>Most of the scoring comes from the spinner itself. When maxed at 7k per spin, it can yield 70k for a good shot, more than the average for stop-and-score, and is always available with no drop target in the way.</p><p></p><p>Warning: <strong>Lit EBs don't stack!</strong> If you light the 7x bonus or 7000 spinner EB, <strong>collect it</strong> before you light the other one!</p></blockquote><p></p>
[QUOTE="vikingerik, post: 122660, member: 3745"] Anyone want some actual strategy? I put up a new #1 leaderboard score at 40 million last night. The primary goal is the spinner lane with the drop targets, because that's where you get your extra balls. Reaching 7x bonus and 7000 spinner value each light an EB every time. I think you have to accept the right outlane drain risk from the bumpers, the EBs are too important. To save outlane drains, nudge hard leftwards BEFORE the ball reaches the outlane - you want to slam the rubber wall above the outlane into the ball. Opening the airlock is the priority whenever it's closed. When it's closed, aim for the drops only from the left flipper by rebound off the T-L-E targets. It's not 100% safe but is the best you can do. With the airlock gate open, I prefer the right flipper for a direct shot at the drops. Don't shoot a lock when the the airlock gate is closed - remember you need to survive the re-plunge into the bumpers. Multiball isn't important. I never shoot for the right lock. I shoot for the left lock occasionally, when there's a fast feed to the right flipper that can't hit anything else. I also don't aim for the center drop to open multiball, but will shoot the ramp when the drop already happens to be out of the way. Never worry about locking the 3rd ball, it doesn't get you anything, just take the 2 ball multi. Once in multiball, the safe thing is just to trap on the left and continue shooting the spinner with the right. Eyes on the prize, keep chasing those extra balls via the spinner. Ignore the stop-and-score, it's fun but doesn't get you towards EBs. Ignore the Shuttle value unless it's an EB, don't waste risk by trying to shoot letters. And ignore the half-ramp too, it's easier to rerandomize the Shuttle value by just collecting it via inlane-spotted letters once you reach 5x bonus. Most of the scoring comes from the spinner itself. When maxed at 7k per spin, it can yield 70k for a good shot, more than the average for stop-and-score, and is always available with no drop target in the way. Warning: [b]Lit EBs don't stack![/b] If you light the 7x bonus or 7000 spinner EB, [b]collect it[/b] before you light the other one! [/QUOTE]
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