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<blockquote data-quote="vikingerik" data-source="post: 146507" data-attributes="member: 3745"><p>I tried it out and the spinner does work as Zaphod described. The base value doesn't reset on a drain, I never realized that, always thought it did, but it is just the 100x light from factor 4 that turns off.</p><p></p><p>Borg Multiball still far outweighs the spinner on the high end (for game scores of like 100B-plus), but the spinner can get to 10B or so faster than any other method. And during the weaksauce Ferengi or Cardassian multiballs, or even Final Frontier itself, the spinner is a pretty juicy target to pound on.</p><p></p><p>(Although I still think you want to avoid warp factors, because holding bonus x at factor 5 is bad, means you can't get the bonus X EB on the next ball. That EB is more important than even a maxed spinner, at least in my world.)</p></blockquote><p></p>
[QUOTE="vikingerik, post: 146507, member: 3745"] I tried it out and the spinner does work as Zaphod described. The base value doesn't reset on a drain, I never realized that, always thought it did, but it is just the 100x light from factor 4 that turns off. Borg Multiball still far outweighs the spinner on the high end (for game scores of like 100B-plus), but the spinner can get to 10B or so faster than any other method. And during the weaksauce Ferengi or Cardassian multiballs, or even Final Frontier itself, the spinner is a pretty juicy target to pound on. (Although I still think you want to avoid warp factors, because holding bonus x at factor 5 is bad, means you can't get the bonus X EB on the next ball. That EB is more important than even a maxed spinner, at least in my world.) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Star Trek: The Next Generation (1993)
ST:TNG Tactics and Strategies
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