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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
"Steam Box" and TPA: Perfect match?
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<blockquote data-quote="Alex Atkin UK" data-source="post: 108779" data-attributes="member: 1290"><p>How is it inferior exactly? All the reports I have seen suggest that when porting games to Linux/OpenGL they actually see a performance boost over Windows/DirectX. Plus there is nothing to stop them switching ALL support over to OpenGL on Windows too seeing as OpenGL is fully supported there. Then there is mobile which sooner rather than later will also make the switch from the cut-down mobile OpenGL to the full fat version. </p><p></p><p>Overall it makes a LOT of sense for games to move over to OpenGL because the ONLY benefit to DirectX is if you are porting "only" to Xbox One and not taking advantage of the lower layer API. AAA games are always optimised closer to the metal anyway so its going to be equally tricky no matter which API you start with.</p><p></p><p>I switched to Linux as my main OS several years ago when I decided not to bother with PC gaming so much and concentrate on console instead. Since Steam has been supported on Linux I have bought a lot more games, even ones I still have to boot into Windows to play. The ones that work on both Windows and Linux however, I have not seen any difference between them except they load quicker on Linux. They even retain full Xbox 360 controller support, I was shocked even the wireless controllers work these days. So the ONLY thing holding it back is convincing developers to support it and quite a few indies have done.</p><p></p><p>Right now its the ones with their own DRM stores that are reluctant such as EA and Ubisoft, but Windows Store poses a threat to them too so they may very well come over.</p></blockquote><p></p>
[QUOTE="Alex Atkin UK, post: 108779, member: 1290"] How is it inferior exactly? All the reports I have seen suggest that when porting games to Linux/OpenGL they actually see a performance boost over Windows/DirectX. Plus there is nothing to stop them switching ALL support over to OpenGL on Windows too seeing as OpenGL is fully supported there. Then there is mobile which sooner rather than later will also make the switch from the cut-down mobile OpenGL to the full fat version. Overall it makes a LOT of sense for games to move over to OpenGL because the ONLY benefit to DirectX is if you are porting "only" to Xbox One and not taking advantage of the lower layer API. AAA games are always optimised closer to the metal anyway so its going to be equally tricky no matter which API you start with. I switched to Linux as my main OS several years ago when I decided not to bother with PC gaming so much and concentrate on console instead. Since Steam has been supported on Linux I have bought a lot more games, even ones I still have to boot into Windows to play. The ones that work on both Windows and Linux however, I have not seen any difference between them except they load quicker on Linux. They even retain full Xbox 360 controller support, I was shocked even the wireless controllers work these days. So the ONLY thing holding it back is convincing developers to support it and quite a few indies have done. Right now its the ones with their own DRM stores that are reluctant such as EA and Ubisoft, but Windows Store poses a threat to them too so they may very well come over. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
"Steam Box" and TPA: Perfect match?
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