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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
Still an issue with Twilight Zone.... I think?
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<blockquote data-quote="xZOMBIEx" data-source="post: 273399" data-attributes="member: 6699"><p>So I finally started playing again, of course I went to Twilight Zone to see if the issues and physics had been fixed...</p><p></p><p>Well it appears there is still one big issue, you can't see the plunger at all when pulling it back... Before you were able to see how far back you were pulling the plunger so you can know how hard or soft to plunge the ball and it's like the is a black overlay over it so you can't see it...</p><p></p><p>You can see the handle pulling back, but where the end or the tip of it I guess you could say is what you can't see... Before you could see it and match it up with the arrows and dots to the right of it...</p><p></p><p>I can't believe this has been missed or still an issue... This happened when the ball would be bouncing around when you tried to plunge it...</p><p></p><p>Will this be fixed?</p></blockquote><p></p>
[QUOTE="xZOMBIEx, post: 273399, member: 6699"] So I finally started playing again, of course I went to Twilight Zone to see if the issues and physics had been fixed... Well it appears there is still one big issue, you can't see the plunger at all when pulling it back... Before you were able to see how far back you were pulling the plunger so you can know how hard or soft to plunge the ball and it's like the is a black overlay over it so you can't see it... You can see the handle pulling back, but where the end or the tip of it I guess you could say is what you can't see... Before you could see it and match it up with the arrows and dots to the right of it... I can't believe this has been missed or still an issue... This happened when the ball would be bouncing around when you tried to plunge it... Will this be fixed? [/QUOTE]
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Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
Still an issue with Twilight Zone.... I think?
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