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<blockquote data-quote="Baron Rubik" data-source="post: 138487" data-attributes="member: 2280"><p>This is how I've been playing it... </p><p>After game starts, watch the intro dmd scene, then with the TAXI rewards cycling, do not touch the flippers, leave TAXI cycling. </p><p>Plunge softly for the skill shot, its very weak, plunge tip just below first blue notch on the scale. </p><p><img src="http://img.tapatalk.com/d/14/03/16/e5ybe5yq.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Whether the shot is successful or not - DO NOT TOUCH THE FLIPPERS - let the ball drain. If successful, you get 1 clue, 1 ball lock towards basement multiball, 1x increase on bonus multiplier, then as the ball ejects, let it drain. Also, if the skill shot misses, as long as it was weak and hasn't triggered a switch, let it drain. </p><p>The drained ball whether successful or not, returns to the plunge for another skill shot. Just keep repeating the weak skill shot - and drain until you have 3 balls locked, 3 clues, and you've increased your bonus multiplier by 3x also. </p><p>Then multiball starts, bumpers and keep slamming the Jackpots. </p><p>After that, train loops to get equipment list maxed, taxi chases to max out the clues. Do this early to build high scores faster. As soon as the train loops give you the flashlight, and you've maxed the clues, shoot the sewer for rewards. Once you max the clues you get the extra ball. </p><p>Once you have the extra ball from the maxed clues, solve the case you have active but not before.</p><p></p><p>On the start of a new case, use the weak skill shot - no flip - drain technique to get 3 further clues for the new case, and start the basement multiball again - bumpers and Jackpots. </p><p>Max the clues, extra ball, solve the case, catch the culprit. </p><p>Rinse lather repeat.</p></blockquote><p></p>
[QUOTE="Baron Rubik, post: 138487, member: 2280"] This is how I've been playing it... After game starts, watch the intro dmd scene, then with the TAXI rewards cycling, do not touch the flippers, leave TAXI cycling. Plunge softly for the skill shot, its very weak, plunge tip just below first blue notch on the scale. [IMG]http://img.tapatalk.com/d/14/03/16/e5ybe5yq.jpg[/IMG] Whether the shot is successful or not - DO NOT TOUCH THE FLIPPERS - let the ball drain. If successful, you get 1 clue, 1 ball lock towards basement multiball, 1x increase on bonus multiplier, then as the ball ejects, let it drain. Also, if the skill shot misses, as long as it was weak and hasn't triggered a switch, let it drain. The drained ball whether successful or not, returns to the plunge for another skill shot. Just keep repeating the weak skill shot - and drain until you have 3 balls locked, 3 clues, and you've increased your bonus multiplier by 3x also. Then multiball starts, bumpers and keep slamming the Jackpots. After that, train loops to get equipment list maxed, taxi chases to max out the clues. Do this early to build high scores faster. As soon as the train loops give you the flashlight, and you've maxed the clues, shoot the sewer for rewards. Once you max the clues you get the extra ball. Once you have the extra ball from the maxed clues, solve the case you have active but not before. On the start of a new case, use the weak skill shot - no flip - drain technique to get 3 further clues for the new case, and start the basement multiball again - bumpers and Jackpots. Max the clues, extra ball, solve the case, catch the culprit. Rinse lather repeat. [/QUOTE]
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