Storm Chaser
New member
- Apr 18, 2012
- 432
- 0
It has been discussed in the previous threads under General Discussion but let's have a specific thread about it. How do you manage the 5 planet goal?
My plan so far has been to go for the ramps and try to get Recon 1 (Spot Species) or Recon 3 (Spot planet) as often as possible. Scoring many ramps also means lighting Special in a good run. I don't necessarily aim for any bug targets but the yellow or blue targets, the other ones are too difficult to hit. Especially the side ones are dangerous since it causes left-right movements that will feed the hungry right outlane eventually.
I recently realized that shooting the Recon-hole may actually be easier and more consistent from the right flipper but it's about 50/50.
Nudging needs to be done quite heavily and I always border on tilting a game.
During multiballs, before I reached high score extra ball I tend to go for point shots, but after that I go for ramps (special). If my bonus is above 5-6x I tend to try for reaching the 10x Extra ball.
Usually, if I don't at least get the first planet done in my first ball I restart the game.
As far as I have learned, it is only possible to reach Planet P with the help of Spot Species/Planet. Getting that option seems to be much easire if there are only a few left.
Basically, my strategy is to let the normal gameplay hit the bug targets, get as many Spot Species/Planet as possible, get as many extra balls as possible (very difficult) and very important as well is to hit the Recon hole quickly and consistently when it's lit. While Planet multiball is lit, the game is very risky, you can accidently start the multiball and all the bug target hits are pointless - so being able to hit that quickly is very important.
Please hand me your tips that could make this any easier! I made it to Planet P with 2 reds left yesterday but then it was already spoiled on some previous planet where I accidently started the Planet Multiball (which is the most annoying way of busting this goal).
My plan so far has been to go for the ramps and try to get Recon 1 (Spot Species) or Recon 3 (Spot planet) as often as possible. Scoring many ramps also means lighting Special in a good run. I don't necessarily aim for any bug targets but the yellow or blue targets, the other ones are too difficult to hit. Especially the side ones are dangerous since it causes left-right movements that will feed the hungry right outlane eventually.
I recently realized that shooting the Recon-hole may actually be easier and more consistent from the right flipper but it's about 50/50.
Nudging needs to be done quite heavily and I always border on tilting a game.
During multiballs, before I reached high score extra ball I tend to go for point shots, but after that I go for ramps (special). If my bonus is above 5-6x I tend to try for reaching the 10x Extra ball.
Usually, if I don't at least get the first planet done in my first ball I restart the game.
As far as I have learned, it is only possible to reach Planet P with the help of Spot Species/Planet. Getting that option seems to be much easire if there are only a few left.
Basically, my strategy is to let the normal gameplay hit the bug targets, get as many Spot Species/Planet as possible, get as many extra balls as possible (very difficult) and very important as well is to hit the Recon hole quickly and consistently when it's lit. While Planet multiball is lit, the game is very risky, you can accidently start the multiball and all the bug target hits are pointless - so being able to hit that quickly is very important.
Please hand me your tips that could make this any easier! I made it to Planet P with 2 reds left yesterday but then it was already spoiled on some previous planet where I accidently started the Planet Multiball (which is the most annoying way of busting this goal).
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