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It's because of the extra ball glitch. The table instructions say that only one extra-ball can be awarded by ball in play. And yes, it works since the first ball (in that case, the number of remaining balls disappears!).


But it seems we don't have the same idea about a good starting game! ^^


No matter when you have a good ball (with a lot of points and extra-balls), it have to be done to achieve this goal.


Let's say:

- 2 bad first balls

- A very good 3rd ball with 2 extra-balls

- Go back to the 2nd ball, and another good ball with 1 extra ball again.

- You're on your second ball with a lot of points.


That's the same than score two good first balls with 1 extra ball per ball in play (without the glitch). You're on your second ball with a lot of points too. ;)


But like I said, track the score/number of balls is not a good move. The key is to play as long as possible each ball, and earn at least one extra-ball per ball.


By the way, I improved my high-score yesterday by doing this: 3.472.760pts (+250K). I modified some parts of the strategy (focus more on the mini-playfield targets - a lot of #2 shot-, and less on the scoring hole), and it worked well.






Yeah, almost! For the scoring displayer, it's 50-50. If you are a cold-blooded player, let it on. But for my part, approaching the 3 millions and knowing it, it's too much stress and it makes me badly play. ^^




If you can endure a very long game, why not. But with the 5-ball setting, you must rely only on the bonus hole, as the other things score almost nothing (compared to the 3 ball setting).

I've tried this, but now, I'm convinced that 3 ball setting is the best option.




When I see (well, when I can see) that the ball, leaving the mini-playfield, goes in the Danger Zone, I nudge (one strong nudge, and only one!) as soon as possible. When the ball hits one of the rollover "corners", it's enough to make the ball escape to the right.


If the ball goes still through a rollover (A-B-C), I gauge if the ball has enough velocity: if yes, a normal nudge is enough to pass above or under the bumper and escape. If not, I touch nothing, and I wait the very last moment (when the ball comes in contact with the "rubber" between the inlane and the outlane), to very softly nudge and saves the day. But it works only if the ball is slow. Otherwise, I rely on luck.


By the way, you were right on this point, I will change it on the strategy guide.


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