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Farsight Studios
Pinball Arcade Tables
Stern Tables
Phantom of the Opera (1990)
Strategy.
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<blockquote data-quote="Zaphod77" data-source="post: 172921" data-attributes="member: 2101"><p>I disagree that multiball is worthless. sure the jackpot isn't that good, but it gives you a good chance to flail at the standups, and possibly get an extra ball. Specials are not very special in this game (laugh). remember, extra balls from standups and bonusx are limited to one per PHYSICAL ball, not one per ball number. </p><p></p><p>Say you started 2 ball and locked one. instead of locking the second one, take a potshot at the scorpion or grasshopper targets. if you get the ball back fine and dandy. if you lose it you get a feed out of the organ you can then aim for the trapdoor or mirror. if you DO get into three ball you are likely to get some hits on those targets. and the more etra balls you have, the more bricks of the catwalk ramp you can survive. Multiball doesn't lock ANYTHING out in this game, so you can go for dangerous shots in multiball. You can collect bonux, start jackpot build rounds, collect standup awards, trapdoor awards, phantom letters, even millions and double score... all inside of multiball. </p><p></p><p>Additionally you can get a pseudo extra ball if a draining ball somehow phases through the table an gets teleported into the plunger lane (this does happen more then you would expect. If you see the jackpot and the ONE TWO letters flashing after you think you should have drained, its' because you've got a ball safely in the plunger lane.) Treat thos stuck ballss not as a 1 ball multiball, but as an extra ball. Just play the rest of the table, totally ignoring the multiball until the jackpot gets up high again.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 172921, member: 2101"] I disagree that multiball is worthless. sure the jackpot isn't that good, but it gives you a good chance to flail at the standups, and possibly get an extra ball. Specials are not very special in this game (laugh). remember, extra balls from standups and bonusx are limited to one per PHYSICAL ball, not one per ball number. Say you started 2 ball and locked one. instead of locking the second one, take a potshot at the scorpion or grasshopper targets. if you get the ball back fine and dandy. if you lose it you get a feed out of the organ you can then aim for the trapdoor or mirror. if you DO get into three ball you are likely to get some hits on those targets. and the more etra balls you have, the more bricks of the catwalk ramp you can survive. Multiball doesn't lock ANYTHING out in this game, so you can go for dangerous shots in multiball. You can collect bonux, start jackpot build rounds, collect standup awards, trapdoor awards, phantom letters, even millions and double score... all inside of multiball. Additionally you can get a pseudo extra ball if a draining ball somehow phases through the table an gets teleported into the plunger lane (this does happen more then you would expect. If you see the jackpot and the ONE TWO letters flashing after you think you should have drained, its' because you've got a ball safely in the plunger lane.) Treat thos stuck ballss not as a 1 ball multiball, but as an extra ball. Just play the rest of the table, totally ignoring the multiball until the jackpot gets up high again. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Stern Tables
Phantom of the Opera (1990)
Strategy.
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