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The Big Lebowski Pinball
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<blockquote data-quote="Slam23" data-source="post: 234340" data-attributes="member: 896"><p>I played a bunch of games on pre-production (near factory-ready) models. I was a bit torn. On the one hand I loved the theme, the art, the toys, the cutscenes intermixed with gameplay and the overall feel of Williams-like quality. On the other hand, it played a bit heavy and therefore missed some flow. It's quite hard to make ramps for example, balls often don't make it. Those could be things that will be fixed in the production models but Barry (Driessen) told that they were aiming for hard gameplay. I guess this fits the mold of the home-market, a pin should have long-lasting appeal. I would have gone for more depth in the ruleset and aimed for more flow. But we will see, it's still a beautiful pin and I'm proud of my fellow countrymen that they will pull this off!</p></blockquote><p></p>
[QUOTE="Slam23, post: 234340, member: 896"] I played a bunch of games on pre-production (near factory-ready) models. I was a bit torn. On the one hand I loved the theme, the art, the toys, the cutscenes intermixed with gameplay and the overall feel of Williams-like quality. On the other hand, it played a bit heavy and therefore missed some flow. It's quite hard to make ramps for example, balls often don't make it. Those could be things that will be fixed in the production models but Barry (Driessen) told that they were aiming for hard gameplay. I guess this fits the mold of the home-market, a pin should have long-lasting appeal. I would have gone for more depth in the ruleset and aimed for more flow. But we will see, it's still a beautiful pin and I'm proud of my fellow countrymen that they will pull this off! [/QUOTE]
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The Big Lebowski Pinball
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