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<blockquote data-quote="Clawhammer" data-source="post: 84456" data-attributes="member: 1470"><p>For people unexperienced with using center posts, it probably increases the amount of center drains from misjudged bounces. If you look at games with center posts though, they tend to be ones where an important shot can lead to a center drain- T2's lock shot, WWs NW target, JB or PB's visor, lock target or sandman visor on SM. In my opinion, that's probably in part where the design decision comes from. From an operator standpoint, casual players might be more likely to play the game from a false sense of security, but not actually have longer games because of the center post.</p></blockquote><p></p>
[QUOTE="Clawhammer, post: 84456, member: 1470"] For people unexperienced with using center posts, it probably increases the amount of center drains from misjudged bounces. If you look at games with center posts though, they tend to be ones where an important shot can lead to a center drain- T2's lock shot, WWs NW target, JB or PB's visor, lock target or sandman visor on SM. In my opinion, that's probably in part where the design decision comes from. From an operator standpoint, casual players might be more likely to play the game from a false sense of security, but not actually have longer games because of the center post. [/QUOTE]
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