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Farsight Studios
The Pinball Arcade / Farsight Studios
The Official Latest NEWS And INFORMATION Discussion Thread
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<blockquote data-quote="The loafer" data-source="post: 89748" data-attributes="member: 1434"><p>Joshua: I am positive they don't cut corners too, but in the virtual community, tables with "toys" tend to take a lot longer to do them properly then tables without toys. Tables with ramps have specific physics concerns that also aren't an issue with tables that don't have them. The more complex a real table is, the more balls on the table, the more stuff going on, the harder it usually is simulate. Perhaps the development tools used by Farsight are different but I doubt it. IMHO anyway.</p><p></p><p>As it is, we are in agreement anyway: variety is good. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="The loafer, post: 89748, member: 1434"] Joshua: I am positive they don't cut corners too, but in the virtual community, tables with "toys" tend to take a lot longer to do them properly then tables without toys. Tables with ramps have specific physics concerns that also aren't an issue with tables that don't have them. The more complex a real table is, the more balls on the table, the more stuff going on, the harder it usually is simulate. Perhaps the development tools used by Farsight are different but I doubt it. IMHO anyway. As it is, we are in agreement anyway: variety is good. :) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
The Official Latest NEWS And INFORMATION Discussion Thread
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