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<blockquote data-quote="joeblow" data-source="post: 295962" data-attributes="member: 2178"><p>You say that things with Zen don't change "AFTER" they've been announced, right? Well guess what? The details of the ominous new business models hasn't been revealed yet. In fact, didn't one of the devs hint somewhere that we won't get that info until later this year?</p><p></p><p>If so, then there is time for them to re-calibrate the new business models if they see well in advanced that the most aggressive change some of us worry about (100% subscription model on PC/console) will meet with resistance. In the end, I'll be more than happy to find out if they at least continue to support ownership of table purchases along with whatever other ideas they have, but we may never know if that type of set up was the original plan from the beginning when they stated that changes were coming.</p><p></p><p>BTW, you don't seem to understand what happened with the XBox Gold situation. The $1 price was for Gamepass, and it was for promotion only (there are a lot of GP members that paid the full price). I wasn't referring to that at all. </p><p></p><p>The retail price XBox Gold was $60 a year, and they changed it to $60 for six months. Some retail stores actually had the new XBG cards to put out for sale. The mob raged, and later not only did MS reverse the pricing structure back to the original price, but to appease the angry mob they also removed the requirement to subscribe to XBG in order to play free online games on the XBox consoles (like some MMOs, Fortnight, etc.). All that came with an apology for messing up <a href="https://news.xbox.com/en-us/2021/01/22/update-on-xbox-live-gold-pricing/" target="_blank">(their words</a>). They also humbled themselves to the angry mob by saying "you were right for letting us know".</p><p></p><p>As an example for the topic here, absolutely it applies because it shows in general that companies can't simply make far-reaching pricing decisions and not expect a significant blow back if many fans reject it. The idea is for game makers like Zen Studios to figure this out sooner than later, and react accordingly if they have something like this up their sleeve. It's far better to be in front of controversy than to try to clean it up afterwards when damage is already done.</p></blockquote><p></p>
[QUOTE="joeblow, post: 295962, member: 2178"] You say that things with Zen don't change "AFTER" they've been announced, right? Well guess what? The details of the ominous new business models hasn't been revealed yet. In fact, didn't one of the devs hint somewhere that we won't get that info until later this year? If so, then there is time for them to re-calibrate the new business models if they see well in advanced that the most aggressive change some of us worry about (100% subscription model on PC/console) will meet with resistance. In the end, I'll be more than happy to find out if they at least continue to support ownership of table purchases along with whatever other ideas they have, but we may never know if that type of set up was the original plan from the beginning when they stated that changes were coming. BTW, you don't seem to understand what happened with the XBox Gold situation. The $1 price was for Gamepass, and it was for promotion only (there are a lot of GP members that paid the full price). I wasn't referring to that at all. The retail price XBox Gold was $60 a year, and they changed it to $60 for six months. Some retail stores actually had the new XBG cards to put out for sale. The mob raged, and later not only did MS reverse the pricing structure back to the original price, but to appease the angry mob they also removed the requirement to subscribe to XBG in order to play free online games on the XBox consoles (like some MMOs, Fortnight, etc.). All that came with an apology for messing up [URL="https://news.xbox.com/en-us/2021/01/22/update-on-xbox-live-gold-pricing/"](their words[/URL]). They also humbled themselves to the angry mob by saying "you were right for letting us know". As an example for the topic here, absolutely it applies because it shows in general that companies can't simply make far-reaching pricing decisions and not expect a significant blow back if many fans reject it. The idea is for game makers like Zen Studios to figure this out sooner than later, and react accordingly if they have something like this up their sleeve. It's far better to be in front of controversy than to try to clean it up afterwards when damage is already done. [/QUOTE]
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