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<blockquote data-quote="Narc0lep5y" data-source="post: 296077" data-attributes="member: 5223"><p>This really seems to stem from the decision to use Unreal Engine to develop FX and the price (and discounts) they get or don't have to pay to Epic to use it. It really is a damned if you do damned if you don't situation they seem to have put themselves in by making the decision to go with that Engine vs Unity or another engine when they decided their in house engine wasn't the right solution for future development. </p><p></p><p>There may or may not be a price to pay at the consumer level. But I think that all of those features users have been requesting over the years are now the standards you are held to in order to get those customers back in. </p><p></p><p>Some examples that i can think of:</p><p></p><p>Would cabinet mode support go a long way to bringing in part of the community? Yes, but at this point you need bigger and better. It can't just be a retread of the existing cab support. The lack of any new development on that feature for what is now the entirety of the FX3 life has made all of those "we'd like to do that in the future" statements almost empty promises. The changes announced means that the product needs to have better features built in. It can't be a bare bones feature with the promise of something down the line because we've seen what happened in FX3 and that isn't enough on it's own to overcome these other huge hurdles (like EGS and table repurchases) to get there. </p><p></p><p>Same for Pro Physics. If you're going to re-charge for all the tables, they need something significant to justify it. Are the pro physics and any bundle pricing enough to warrant repurchase Zen Originals? We've been told it's been the number one request for some time, but would it be the number one request if we knew that it required us to re-buy everything and change store fronts? Time will tell. For me the pro physics was really this promise of something out there that might actual make those Zen originals that i already own worth playing. But now, when faced with all of these other changes in order to see it, I really find myself realizing that I just don't like the Zen Originals so it's very easy to just skip out on them.</p></blockquote><p></p>
[QUOTE="Narc0lep5y, post: 296077, member: 5223"] This really seems to stem from the decision to use Unreal Engine to develop FX and the price (and discounts) they get or don't have to pay to Epic to use it. It really is a damned if you do damned if you don't situation they seem to have put themselves in by making the decision to go with that Engine vs Unity or another engine when they decided their in house engine wasn't the right solution for future development. There may or may not be a price to pay at the consumer level. But I think that all of those features users have been requesting over the years are now the standards you are held to in order to get those customers back in. Some examples that i can think of: Would cabinet mode support go a long way to bringing in part of the community? Yes, but at this point you need bigger and better. It can't just be a retread of the existing cab support. The lack of any new development on that feature for what is now the entirety of the FX3 life has made all of those "we'd like to do that in the future" statements almost empty promises. The changes announced means that the product needs to have better features built in. It can't be a bare bones feature with the promise of something down the line because we've seen what happened in FX3 and that isn't enough on it's own to overcome these other huge hurdles (like EGS and table repurchases) to get there. Same for Pro Physics. If you're going to re-charge for all the tables, they need something significant to justify it. Are the pro physics and any bundle pricing enough to warrant repurchase Zen Originals? We've been told it's been the number one request for some time, but would it be the number one request if we knew that it required us to re-buy everything and change store fronts? Time will tell. For me the pro physics was really this promise of something out there that might actual make those Zen originals that i already own worth playing. But now, when faced with all of these other changes in order to see it, I really find myself realizing that I just don't like the Zen Originals so it's very easy to just skip out on them. [/QUOTE]
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