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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
The PS3 "super patch"
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<blockquote data-quote="FlippyFloppy" data-source="post: 134121" data-attributes="member: 3799"><p>Hi spoonman,</p><p>There is a Sound setting that will be in the mega patch. You can change the volume of the SFX, Table Music, and Menu Music.</p><p></p><p></p><p>Hi Kratos3,</p><p>I have brought this to the attention of our artist because I had also noticed that we had three different table environments. The third would be Black Rose which now has the darker environment. We are looking into this and I will get back to you when I have an answer.</p><p></p><p></p><p>Hi Byte,</p><p>We use Mantis for bug tracking. I personally know that bug is in our database because I put it in a while back. The problem lies in the delay when the ball is released onto the table and the emulation recognizes that it is in active state. I will follow up on this issue with one of our programmers again on Monday.</p><p></p><p></p><p></p><p>Hi MonkeyGrass,</p><p></p><p>I was told there was a lighting pass done on ToM but I wasn’t able to see the before and after pictures. From what I remember, some of the textures were corrected. The mobile version should have different textures from the ps3, from what I understand, the artist create two versions where one is more compressed so that the mobile platforms such as android, ios, and vita will use. Then you have the others which the stronger platforms will use. </p><p>Black Knight did have a few changes made. But because of process in order to bring it up to S3 standards, it would require a complete overhaul of the table in which we break down the table and start from scratch. But we were able to make a few minor changes with some of the lamps and a lighting pass was done on it.</p><p></p><p>As for the flipper lag, several of the tables performance has been increased. From what I have tested, I didn’t notice any flipper lag on any of the tables. I went through pretty much every mode on every table over the past two weeks and I did not experience any performance loss (Tested at 1080p and 720).</p><p></p><p>With all that said, we are still tackling bugs and trying to make TPA the best pinball arcade experience for everyone. So feel free to voice your opinions by sending our customer support an email.</p></blockquote><p></p>
[QUOTE="FlippyFloppy, post: 134121, member: 3799"] Hi spoonman, There is a Sound setting that will be in the mega patch. You can change the volume of the SFX, Table Music, and Menu Music. Hi Kratos3, I have brought this to the attention of our artist because I had also noticed that we had three different table environments. The third would be Black Rose which now has the darker environment. We are looking into this and I will get back to you when I have an answer. Hi Byte, We use Mantis for bug tracking. I personally know that bug is in our database because I put it in a while back. The problem lies in the delay when the ball is released onto the table and the emulation recognizes that it is in active state. I will follow up on this issue with one of our programmers again on Monday. Hi MonkeyGrass, I was told there was a lighting pass done on ToM but I wasn’t able to see the before and after pictures. From what I remember, some of the textures were corrected. The mobile version should have different textures from the ps3, from what I understand, the artist create two versions where one is more compressed so that the mobile platforms such as android, ios, and vita will use. Then you have the others which the stronger platforms will use. Black Knight did have a few changes made. But because of process in order to bring it up to S3 standards, it would require a complete overhaul of the table in which we break down the table and start from scratch. But we were able to make a few minor changes with some of the lamps and a lighting pass was done on it. As for the flipper lag, several of the tables performance has been increased. From what I have tested, I didn’t notice any flipper lag on any of the tables. I went through pretty much every mode on every table over the past two weeks and I did not experience any performance loss (Tested at 1080p and 720). With all that said, we are still tackling bugs and trying to make TPA the best pinball arcade experience for everyone. So feel free to voice your opinions by sending our customer support an email. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
The PS3 "super patch"
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