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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
The PS3 "super patch"
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<blockquote data-quote="spoonman" data-source="post: 141232" data-attributes="member: 382"><p>I think Farsight has done a great job with this patch. Everything looks to be much improved!</p><p>Perhaps we can compile our own changelog based on comparisons from pre-Super Patch data.</p><p></p><p>I've updated a few things from my original post, but if anyone has anything to add please let me know.</p><p></p><p><u>Added to TPA via Super Patch:</u></p><p>1. More responsive flippers</p><p>2. Stereoscopic 3D *press triangle /\ and use right analog stick to adjust strength.</p><p>3. Audio mixing via sliders (sound effects / table music / menu music)</p><p>4. ...</p><p></p><p><u>Changes noticed on tables:</u></p><p></p><p><strong>CIRQUS VOLTAIRE</strong></p><p>The screen is much brighter and looks fantastic. Perhaps they are using a higher resolution scan?</p><p>The neon reflects on the insides of the table (nice effect!)</p><p>The whole table feels less floaty and much more fluid. </p><p>Ringmaster looks more 3D and polished looking.</p><p></p><p><strong>RIPLEY'S BELIEVE IT OR NOT</strong></p><p>Probably the best looking table now!</p><p>Sharper table graphics</p><p>Rails look more golden and now cast shadows onto table</p><p>Ramps cast light differently and are a deeper red</p><p></p><p><strong>DR DUDE</strong></p><p>Wow! The colors really pop on this. </p><p>Not much else noticed.</p><p></p><p><strong>HARLEY DAVIDSON</strong> </p><p>Table contrast and color saturation has been adjusted. No more "pale rider" <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p><strong>STAR TREK TNG</strong></p><p>Table is no longer giving off a pink hue</p><p>The table is much brighter and colors more vivid</p><p>The gamer angle for probe launching has been improved</p><p></p><p><strong>TEE'D OFF</strong></p><p>No more pink hue</p><p>Palm trees look improved</p><p></p><p><strong>T2 JUDGEMENT DAY</strong></p><p>Colors are more accurate. </p><p></p><p><strong>TWILIGHT ZONE</strong></p><p>Better colors (no more pink hue)</p><p>Pop bumpers have a better than texture and look better when lit. They have a shiny 3D look to them.</p><p>Metal ramp looks improved</p><p>Gumball machine looks awesome now!</p><p></p><p><strong>WHITE WATER</strong></p><p>It no longer crashes the PS3! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Table graphics are much cleaner</p><p>Colors are more accurate </p><p></p><p><strong>BLACK KNIGHT</strong></p><p>No more scorch mark on the playfield!</p><p>Balls don't travel through the table.</p><p></p><p><strong>CACTUS CANYON </strong></p><p>Improved colors</p><p>Better camera angles (you can now clearly see the right outlane.</p><p>Guns look better (might be from better lighting?)</p><p></p><p><strong>NO GOOD GOPHERS</strong></p><p>Contrast and muted colors were adjusted. </p><p>The playing field might be a little bit too dark compared to other tables.</p><p>Ramps are a nicer and more colorful shade of blue.</p><p></p><p></p><p><span style="color: #FF0000"><u>FUTURE PATCH REQUESTS ...."Mega Patch" ? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></u></span></p><p><span style="color: #0000CD"></span></p><p><span style="color: #0000CD">1. Ability to play custom music either via the XMB or in game menu. (Would be perfect for Arcade Ambience mp3 background sounds!)</span></p><p><span style="color: #0000CD"><span style="color: #800080">2. Online co-op play with option with voice chat.</span></span></p><p><span style="color: #0000CD">3. The Pinball Arcade main menu overhaul.</span></p><p><span style="color: #0000CD"><span style="color: #800080">4. Lighting day/night slider. (This was discussed by Farsight quite a while ago, but as of yet, not implemented.)</span></span></p><p><span style="color: #0000CD">5. Improved pinball flyer scans (1920x1080 pixel or higher would be idea for consoles)</span></p><p><span style="color: #0000CD"><span style="color: #800080">6. Further refinement and replacement of blurry table graphics (I.E. CFTBL - Title card, instructions, Universal Monsters sticker, and the bumper next to the KISS lane.)</span></span></p></blockquote><p></p>
[QUOTE="spoonman, post: 141232, member: 382"] [COLOR="#0000CD"][COLOR="#0000CD"][COLOR="#0000CD"][COLOR="#0000CD"][/COLOR][/COLOR][/COLOR][/COLOR][COLOR="#FF0000"][/COLOR]I think Farsight has done a great job with this patch. Everything looks to be much improved! Perhaps we can compile our own changelog based on comparisons from pre-Super Patch data. I've updated a few things from my original post, but if anyone has anything to add please let me know. [U]Added to TPA via Super Patch:[/U] 1. More responsive flippers 2. Stereoscopic 3D *press triangle /\ and use right analog stick to adjust strength. 3. Audio mixing via sliders (sound effects / table music / menu music) 4. ... [U]Changes noticed on tables:[/U] [B]CIRQUS VOLTAIRE[/B] The screen is much brighter and looks fantastic. Perhaps they are using a higher resolution scan? The neon reflects on the insides of the table (nice effect!) The whole table feels less floaty and much more fluid. Ringmaster looks more 3D and polished looking. [B]RIPLEY'S BELIEVE IT OR NOT[/B] Probably the best looking table now! Sharper table graphics Rails look more golden and now cast shadows onto table Ramps cast light differently and are a deeper red [B]DR DUDE[/B] Wow! The colors really pop on this. Not much else noticed. [B]HARLEY DAVIDSON[/B] Table contrast and color saturation has been adjusted. No more "pale rider" ;) [B]STAR TREK TNG[/B] Table is no longer giving off a pink hue The table is much brighter and colors more vivid The gamer angle for probe launching has been improved [B]TEE'D OFF[/B] No more pink hue Palm trees look improved [B]T2 JUDGEMENT DAY[/B] Colors are more accurate. [B]TWILIGHT ZONE[/B] Better colors (no more pink hue) Pop bumpers have a better than texture and look better when lit. They have a shiny 3D look to them. Metal ramp looks improved Gumball machine looks awesome now! [B]WHITE WATER[/B] It no longer crashes the PS3! :) Table graphics are much cleaner Colors are more accurate [B]BLACK KNIGHT[/B] No more scorch mark on the playfield! Balls don't travel through the table. [B]CACTUS CANYON [/B] Improved colors Better camera angles (you can now clearly see the right outlane. Guns look better (might be from better lighting?) [B]NO GOOD GOPHERS[/B] Contrast and muted colors were adjusted. The playing field might be a little bit too dark compared to other tables. Ramps are a nicer and more colorful shade of blue. [COLOR="#FF0000"][U]FUTURE PATCH REQUESTS ...."Mega Patch" ? ;)[/U][/COLOR] [COLOR="#0000CD"] 1. Ability to play custom music either via the XMB or in game menu. (Would be perfect for Arcade Ambience mp3 background sounds!) [COLOR="#800080"]2. Online co-op play with option with voice chat.[/COLOR] 3. The Pinball Arcade main menu overhaul. [COLOR="#800080"]4. Lighting day/night slider. (This was discussed by Farsight quite a while ago, but as of yet, not implemented.)[/COLOR] 5. Improved pinball flyer scans (1920x1080 pixel or higher would be idea for consoles) [COLOR="#800080"]6. Further refinement and replacement of blurry table graphics (I.E. CFTBL - Title card, instructions, Universal Monsters sticker, and the bumper next to the KISS lane.)[/COLOR][/COLOR] [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
The PS3 "super patch"
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