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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Cyclone (1988)
The trick for the 100k skill shot
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<blockquote data-quote="shutyertrap" data-source="post: 244321" data-attributes="member: 134"><p>We discussed this shot in our podcast. Jared theorized it has to to with collision detection of the gates. Much like how your ball will be magically sucked through the outlane save gate on Centaur, with Cyclone you have multiple gates in a row. This has the cumulative affect of sucking the ball through more and more because the collision detection overlaps. I agree that it is a ridiculously hard shot to make and is nothing like plunging on a real table. FarSight has had problems with getting the plunger right on many tables, but this one is hands down the worst.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 244321, member: 134"] We discussed this shot in our podcast. Jared theorized it has to to with collision detection of the gates. Much like how your ball will be magically sucked through the outlane save gate on Centaur, with Cyclone you have multiple gates in a row. This has the cumulative affect of sucking the ball through more and more because the collision detection overlaps. I agree that it is a ridiculously hard shot to make and is nothing like plunging on a real table. FarSight has had problems with getting the plunger right on many tables, but this one is hands down the worst. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Cyclone (1988)
The trick for the 100k skill shot
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