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The "what does machine build quality mean to you?" thread
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<blockquote data-quote="jaredmorgs" data-source="post: 145753" data-attributes="member: 459"><p>Hi vikingeric</p><p></p><p>Plenty of Bally / Williams tables feature drop targets. </p><p></p><p>Indiana Jones</p><p>The Shadow</p><p>Star wars episode one</p><p>Revenge from mars</p><p></p><p>That's just a few from my memory, as late as it is here in Australia currently.</p><p></p><p>The reason Stern drop targets fail is they haven't been redesigned since the 80s. Look at the drops on Flight 2K. Now look at the drops on TSPP. Same huge drop surface, with a teeny tiny shaft. Designed to fail.</p><p></p><p>Bally and Williams drops underwent a design evolution as flipper power increased. Ribbing at the back side of the drops increased strength. A shaft the same width as the contact surface meant no twists when balls hit them. Opto banks instead of leaf switches increased reliability in drop detection. </p><p></p><p>Sure they break. Not as much as Stern targets do.</p></blockquote><p></p>
[QUOTE="jaredmorgs, post: 145753, member: 459"] Hi vikingeric Plenty of Bally / Williams tables feature drop targets. Indiana Jones The Shadow Star wars episode one Revenge from mars That's just a few from my memory, as late as it is here in Australia currently. The reason Stern drop targets fail is they haven't been redesigned since the 80s. Look at the drops on Flight 2K. Now look at the drops on TSPP. Same huge drop surface, with a teeny tiny shaft. Designed to fail. Bally and Williams drops underwent a design evolution as flipper power increased. Ribbing at the back side of the drops increased strength. A shaft the same width as the contact surface meant no twists when balls hit them. Opto banks instead of leaf switches increased reliability in drop detection. Sure they break. Not as much as Stern targets do. [/QUOTE]
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