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Farsight Studios
The Pinball Arcade / Farsight Studios
Time for new tournament rules?
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<blockquote data-quote="soundwave106" data-source="post: 213874" data-attributes="member: 3746"><p>Generally speaking, I thought that *was* the strategy. Shoot the spinner for bonus multiplier. I aimed for multiballs though whenever the inevitable right outlane "airlock" was closed via an erratic pop bumper shot, unless I could get a good shot at the airlock targets though. The spinner is too unsafe IMHO without the airlock gate open. I'm at #10 on Space Shuttle last I looked.</p><p></p><p>I don't know what is meant by "competitive" here. Some tables are unbalanced regardless of physics or anything else. Teed Off is a great example of an unbalanced game, with its score doubling Skins game, it's random Go-Fore-Par-Tee, and an entirely too huge of a reliance on Raining Cats and Dogs / Anything Goes trap-and-loop. Is knowledge of these things an "exploit"? More like a not-so-great rulesheet. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>All the other "exploits" mentioned sound similar, a somewhat poor scoring rules design, although I would personally argue that Ripleys and Cactus are nowhere *near* as unbalanced as Teed Off is. Ripley's in fact is more or less a result of normal play: the strategy is pretty much concentrate on the continents, right? Which includes Bigfoot along the way.</p></blockquote><p></p>
[QUOTE="soundwave106, post: 213874, member: 3746"] Generally speaking, I thought that *was* the strategy. Shoot the spinner for bonus multiplier. I aimed for multiballs though whenever the inevitable right outlane "airlock" was closed via an erratic pop bumper shot, unless I could get a good shot at the airlock targets though. The spinner is too unsafe IMHO without the airlock gate open. I'm at #10 on Space Shuttle last I looked. I don't know what is meant by "competitive" here. Some tables are unbalanced regardless of physics or anything else. Teed Off is a great example of an unbalanced game, with its score doubling Skins game, it's random Go-Fore-Par-Tee, and an entirely too huge of a reliance on Raining Cats and Dogs / Anything Goes trap-and-loop. Is knowledge of these things an "exploit"? More like a not-so-great rulesheet. :p All the other "exploits" mentioned sound similar, a somewhat poor scoring rules design, although I would personally argue that Ripleys and Cactus are nowhere *near* as unbalanced as Teed Off is. Ripley's in fact is more or less a result of normal play: the strategy is pretty much concentrate on the continents, right? Which includes Bigfoot along the way. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Time for new tournament rules?
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