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Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
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<blockquote data-quote="vikingerik" data-source="post: 222179" data-attributes="member: 3745"><p>If you are asking this question, you are still not clear on the troll modes (and it's poor design that understanding the rules needs so many questions.) You must <strong>win</strong> Trolls to qualify the Troll Madness light towards Royal Madness. You can't play Royal until after you win Trolls. And you get ONE chance at doing Trolls the easy way (stacked with Multiball Madness). If you fail to set that up properly or fail during the multiball, then you have to light Trolls all over again and win it with only a single ball, which is considerably harder.</p><p></p><p>As long as you have not yet won Trolls, the troll targets register towards the 8 hits. Once you have won Trolls, they don't do anything until after Royal Madness. (They might still count towards a troll bomb, not sure.)</p><p></p><p>Yes, it is very cool to complete Trolls during Multiball Madness to add Troll Madness to the stack. But the game is <em>so</em> centered around making that happen and just doesn't care if you get screwed over if it doesn't.</p><p></p><p></p><p></p><p>This is also not correct. Your first shot to each of the catapult/orbits/ramps during Royal counts as one completion towards BFTK. So you can reach 2 completions of each by the end of Royal Madness, and you can reach 3 to qualify for BFTK without even needing to reach Royal a second time. IF you did the Troll Madness stack right and got your 10 trolls already.</p><p></p><p>If you're trying to reach BFTK on a real machine, this is the way you have to do it. You can't take the risk of playing Trolls and Royal over and over, your balls won't last long enough to do that and also get through all the castles. Realistically, reaching BFTK means getting the Trolls-Madness stack correct the first time and there's no margin for error if you don't.</p><p></p><p></p><p></p><p>I'm not sure. I've never seen Smack-a-Troll happen more than once in a game. But even if it can, this is still poor design to make it dependent on a random award. If Smack-a-Troll is meant to be a tool used to qualify towards BFTK, then it should be available to the player to start through skillful play, not dependent on a random award.</p><p></p><p></p><p></p><p>Because the machines need to hold the ball in order to give you a big video show and explain the rules for the wizard mode.</p><p></p><p>Yes, BFTK is started by shooting the castle, and yes AFM would be better if RTU started from the saucer too.</p><p></p><p>Once again, Monster Bash is the game to get this right. If you stack other monster modes into Monster Bash, and complete them while Bash is running, the Bash multiball immediately <em>changes</em> to Monsters of Rock.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 222179, member: 3745"] If you are asking this question, you are still not clear on the troll modes (and it's poor design that understanding the rules needs so many questions.) You must [b]win[/b] Trolls to qualify the Troll Madness light towards Royal Madness. You can't play Royal until after you win Trolls. And you get ONE chance at doing Trolls the easy way (stacked with Multiball Madness). If you fail to set that up properly or fail during the multiball, then you have to light Trolls all over again and win it with only a single ball, which is considerably harder. As long as you have not yet won Trolls, the troll targets register towards the 8 hits. Once you have won Trolls, they don't do anything until after Royal Madness. (They might still count towards a troll bomb, not sure.) Yes, it is very cool to complete Trolls during Multiball Madness to add Troll Madness to the stack. But the game is [i]so[/i] centered around making that happen and just doesn't care if you get screwed over if it doesn't. This is also not correct. Your first shot to each of the catapult/orbits/ramps during Royal counts as one completion towards BFTK. So you can reach 2 completions of each by the end of Royal Madness, and you can reach 3 to qualify for BFTK without even needing to reach Royal a second time. IF you did the Troll Madness stack right and got your 10 trolls already. If you're trying to reach BFTK on a real machine, this is the way you have to do it. You can't take the risk of playing Trolls and Royal over and over, your balls won't last long enough to do that and also get through all the castles. Realistically, reaching BFTK means getting the Trolls-Madness stack correct the first time and there's no margin for error if you don't. I'm not sure. I've never seen Smack-a-Troll happen more than once in a game. But even if it can, this is still poor design to make it dependent on a random award. If Smack-a-Troll is meant to be a tool used to qualify towards BFTK, then it should be available to the player to start through skillful play, not dependent on a random award. Because the machines need to hold the ball in order to give you a big video show and explain the rules for the wizard mode. Yes, BFTK is started by shooting the castle, and yes AFM would be better if RTU started from the saucer too. Once again, Monster Bash is the game to get this right. If you stack other monster modes into Monster Bash, and complete them while Bash is running, the Bash multiball immediately [i]changes[/i] to Monsters of Rock. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Top 5-10 Pinballs every made - Pro talk
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