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The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
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<blockquote data-quote="PET3R" data-source="post: 222347" data-attributes="member: 5266"><p>Crooker - can you please comment bit more on that RBION 2x scoring. How easy/difficult it is to make the ball go through that right lane ? Is it something you can learn to make the ball go always to the right and not through the middle ? How much effort it takes to turn on that 2x multiplier for a pro player ? Is it easy once you learn it or do you always feel a hard times doing it ?</p><p></p><p>vikingerik - </p><p></p><p>MM - thank you for making the rules clear to me now. I have played a few games to experience it. I think the biggest problem is that you have to score 10 trolls. I think this could easily be corrected if goal was to score only 2 or maybe 4 trolls. Or they shouldn't ask to hit each troll 3 times to score 1 troll. Is there any option in the settings where you could tweak the trolls to lower the goal or to score them after single hit ? Easy difficulty maybe ?</p><p></p><p>MB - you said once you complete monster modes during the Monster Bash it immediately switches to monsters of rock. Even though this is very cool, I am thinking whether it is good as it stops you from playing the Monster Bash where you could have earn extra score. Question I have - I know if you play Monsters of Rock before Monster Bash you will get 50 million bonus, but after you finish Monsters of Rock the Monster Bash is not lit any more, is this correct ? I think the 50 million bonus works well, but imagine a scenario where you are about to finish your last monster for Monsters of Rock and you accidentally hit the scoop to start Monster Bash. You loose 50 million bonus and if you finish that monster on the first hit you even lost Monster Bash multi ball. I know each shot in Monster Bash is 2m so we are probably not talking about a big loss and if you happened to have a good multi ball then you will be more happy that it was during the Monsters of Rock rather than Monster Bash. Another big + is you do not have to worry if you going to hit that scoop to start Monsters of Rock where the really big points are, so I think this outweighs everything.</p><p></p><p>STTNG - slingshots and outlanes. "Karl" previously mentioned that this game would be much better if it was narrow body. When you look at STTNG this is all about hitting the ramps and accuracy. I think this is probably one of the best tables if not the one to show really who is better player. Narrow body would make it easier to hit the ramps and you would not need such a great skill. Therefore I think wide body works really well for what this game is all about. As I have mentioned previously, if you hit ramp you will never drain, therefore I think the slingshots and hungry outlanes really works in favour of this table. They are very punishing which I think is excellent. You missed the ramp, the core goal of this game so you are punished by draining the ball. I would not worry about Borg multiball as we ranking tables as they are in real, not in TPA.</p><p></p><p>WW - thank you for highlighting the importance of 3x Jackpot, I knew this makes the game unbalanced but was not sure how serious this can be.</p><p></p><p>MB - I will add indication of time into weakness</p><p></p><p>------------------------------------------------------------</p><p></p><p><strong>AFM</strong> - so I have played yet another game where I missed the wizard mode by one goal - Super jackpot - even thought I had 5 multiballs in that game - plenty of chances to make it happen. Very big frustration. But thanks to that I think I have discovered a new weakness for AFM. </p><p><strong>Linear scoring</strong> - please don't get me wrong here as this table is amazing and when it comes to story and journey, it provides one of the best experiences in pinball. Probably with MM, LOTR and SPP (haven't played the other to so can't really comment) these are the best 4 tables of pinball you can find. However, there is a problem when it comes to scoring. When you cover my display in TAF or MB I can only very hardly guess what is my final score in each of the games. But because you trying to tick your goals and achieve that wizard mode in AFM there are 3 possibilities of your end score.</p><p></p><p>1. You did not play a good game and missed a lot or few goals - your score will be below 15 Billion</p><p>2. You had a very good game but either Super Jackpot or 5-way combo stopped you from playing wizard mode. Your score is likely to be 15-17 Billion</p><p>3 .You managed to play the wizard mode - If you ruled the universe you will be at about 20 - 25 Billion and only at this point the score starts to be a little bit diverse.</p><p></p><p>When I played TAF I have many times ended up with a huge score or even high score without touring the mansion. Also in MB your final score will differ no matter whether</p><p>you have reached and played Monsters of Rock or not. I had once very long and good multiball in Monster Bash and my score was higher then when I reached Monsters or Rock and drained quite quickly. AFM is a good example as to why tables with easier wizard modes can be better. Specially the ones where you can reach the wizard even 2-3 times in the game just like Tour the Mansion. It gives bigger variety to scores and you don't feel like there is only one way to beat your score.</p></blockquote><p></p>
[QUOTE="PET3R, post: 222347, member: 5266"] Crooker - can you please comment bit more on that RBION 2x scoring. How easy/difficult it is to make the ball go through that right lane ? Is it something you can learn to make the ball go always to the right and not through the middle ? How much effort it takes to turn on that 2x multiplier for a pro player ? Is it easy once you learn it or do you always feel a hard times doing it ? vikingerik - MM - thank you for making the rules clear to me now. I have played a few games to experience it. I think the biggest problem is that you have to score 10 trolls. I think this could easily be corrected if goal was to score only 2 or maybe 4 trolls. Or they shouldn't ask to hit each troll 3 times to score 1 troll. Is there any option in the settings where you could tweak the trolls to lower the goal or to score them after single hit ? Easy difficulty maybe ? MB - you said once you complete monster modes during the Monster Bash it immediately switches to monsters of rock. Even though this is very cool, I am thinking whether it is good as it stops you from playing the Monster Bash where you could have earn extra score. Question I have - I know if you play Monsters of Rock before Monster Bash you will get 50 million bonus, but after you finish Monsters of Rock the Monster Bash is not lit any more, is this correct ? I think the 50 million bonus works well, but imagine a scenario where you are about to finish your last monster for Monsters of Rock and you accidentally hit the scoop to start Monster Bash. You loose 50 million bonus and if you finish that monster on the first hit you even lost Monster Bash multi ball. I know each shot in Monster Bash is 2m so we are probably not talking about a big loss and if you happened to have a good multi ball then you will be more happy that it was during the Monsters of Rock rather than Monster Bash. Another big + is you do not have to worry if you going to hit that scoop to start Monsters of Rock where the really big points are, so I think this outweighs everything. STTNG - slingshots and outlanes. "Karl" previously mentioned that this game would be much better if it was narrow body. When you look at STTNG this is all about hitting the ramps and accuracy. I think this is probably one of the best tables if not the one to show really who is better player. Narrow body would make it easier to hit the ramps and you would not need such a great skill. Therefore I think wide body works really well for what this game is all about. As I have mentioned previously, if you hit ramp you will never drain, therefore I think the slingshots and hungry outlanes really works in favour of this table. They are very punishing which I think is excellent. You missed the ramp, the core goal of this game so you are punished by draining the ball. I would not worry about Borg multiball as we ranking tables as they are in real, not in TPA. WW - thank you for highlighting the importance of 3x Jackpot, I knew this makes the game unbalanced but was not sure how serious this can be. MB - I will add indication of time into weakness ------------------------------------------------------------ [B]AFM[/B] - so I have played yet another game where I missed the wizard mode by one goal - Super jackpot - even thought I had 5 multiballs in that game - plenty of chances to make it happen. Very big frustration. But thanks to that I think I have discovered a new weakness for AFM. [B]Linear scoring[/B] - please don't get me wrong here as this table is amazing and when it comes to story and journey, it provides one of the best experiences in pinball. Probably with MM, LOTR and SPP (haven't played the other to so can't really comment) these are the best 4 tables of pinball you can find. However, there is a problem when it comes to scoring. When you cover my display in TAF or MB I can only very hardly guess what is my final score in each of the games. But because you trying to tick your goals and achieve that wizard mode in AFM there are 3 possibilities of your end score. 1. You did not play a good game and missed a lot or few goals - your score will be below 15 Billion 2. You had a very good game but either Super Jackpot or 5-way combo stopped you from playing wizard mode. Your score is likely to be 15-17 Billion 3 .You managed to play the wizard mode - If you ruled the universe you will be at about 20 - 25 Billion and only at this point the score starts to be a little bit diverse. When I played TAF I have many times ended up with a huge score or even high score without touring the mansion. Also in MB your final score will differ no matter whether you have reached and played Monsters of Rock or not. I had once very long and good multiball in Monster Bash and my score was higher then when I reached Monsters or Rock and drained quite quickly. AFM is a good example as to why tables with easier wizard modes can be better. Specially the ones where you can reach the wizard even 2-3 times in the game just like Tour the Mansion. It gives bigger variety to scores and you don't feel like there is only one way to beat your score. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Top 5-10 Pinballs every made - Pro talk
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