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Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
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<blockquote data-quote="WhiteChocolate" data-source="post: 222426" data-attributes="member: 4374"><p>still lovin' this thread; it's interesting stuff! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> i will preface this again saying that most tables, i've only played in TPA, so the "real world" play factor is tough for me to give a valid opinion about. but, i think in terms of ruleset, and build/layout (without factoring in "play" so much), i've got a good handle on this stuff... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>i sadly concur with taking "creature" out of the top ten or so, for pet3r's reasons! figured that one out long ago... but it's one that theme-wise, and in a general play-sense, still ranks high up my list, alongside MB... it just hasta! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> it's not like it's, i dunno, (insert your least-favorite table design ) with just a "creature" theme makeover... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> but the whole emphasis on the left ramp does kinda go limp after awhile.</p><p></p><p>after reading all the MM stuff here, i'd started replaying it and re-appreciating it more; i'd always been "cool" on that one along with AFM; i don't know why, but "they're fun" and that's about it, is all they felt like to me... i think this is a case where with a private, digital choose-whatever-you-want smorgasbord (bork bork bork!), i was "spoiled" with choices! (if MM were at the student union with the only two or three other tables they usually keep installed, i surely would have appreciated the thought that went into it! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>but upon rediscovering this one, definitely a "rules" table... i used to not bother paying attention to the flashing lights off the bat. i definitely do now!! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> (not all tables though i've tried to play this way in the past seem to make as much sense; MM along with MB really do cover this "let the player know what's going on"... probably others i've just never noticed, as i feel i'm rediscovering every table as i go! (i go for months now playing just a few tables, then slowly shift over time - that's the pleasure of coming to TPA a bit late! ;0) </p><p></p><p>from an "average player" standpoint, i would say that whatever's going on with the trolls... they pop up far too often! (just shy of CV's ringmaster, lol! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> i could see this time while playing a fresh game, that you're supposed to avoid that area, especially around merlin, off the bat... something maybe some interesting modern lighting design could help the player better take note of...)</p></blockquote><p></p>
[QUOTE="WhiteChocolate, post: 222426, member: 4374"] still lovin' this thread; it's interesting stuff! :) i will preface this again saying that most tables, i've only played in TPA, so the "real world" play factor is tough for me to give a valid opinion about. but, i think in terms of ruleset, and build/layout (without factoring in "play" so much), i've got a good handle on this stuff... :) i sadly concur with taking "creature" out of the top ten or so, for pet3r's reasons! figured that one out long ago... but it's one that theme-wise, and in a general play-sense, still ranks high up my list, alongside MB... it just hasta! :) it's not like it's, i dunno, (insert your least-favorite table design ) with just a "creature" theme makeover... :) but the whole emphasis on the left ramp does kinda go limp after awhile. after reading all the MM stuff here, i'd started replaying it and re-appreciating it more; i'd always been "cool" on that one along with AFM; i don't know why, but "they're fun" and that's about it, is all they felt like to me... i think this is a case where with a private, digital choose-whatever-you-want smorgasbord (bork bork bork!), i was "spoiled" with choices! (if MM were at the student union with the only two or three other tables they usually keep installed, i surely would have appreciated the thought that went into it! :) but upon rediscovering this one, definitely a "rules" table... i used to not bother paying attention to the flashing lights off the bat. i definitely do now!! :) (not all tables though i've tried to play this way in the past seem to make as much sense; MM along with MB really do cover this "let the player know what's going on"... probably others i've just never noticed, as i feel i'm rediscovering every table as i go! (i go for months now playing just a few tables, then slowly shift over time - that's the pleasure of coming to TPA a bit late! ;0) from an "average player" standpoint, i would say that whatever's going on with the trolls... they pop up far too often! (just shy of CV's ringmaster, lol! ;) i could see this time while playing a fresh game, that you're supposed to avoid that area, especially around merlin, off the bat... something maybe some interesting modern lighting design could help the player better take note of...) [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Top 5-10 Pinballs every made - Pro talk
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