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Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
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<blockquote data-quote="PET3R" data-source="post: 222500" data-attributes="member: 5266"><p>Let's try to move this a little. Apart from the groups the tables are in no particular order. Does anyone agree/disagree with where the tables are ?</p><p></p><p>Top of the ranking</p><p>-------------------------------</p><p>MB - indication of time when stacking modes</p><p></p><p>STTNG - none found yet</p><p></p><p>TAF - magnets, timing out of the modes ?</p><p></p><p></p><p>Top or middle of the ranking</p><p>-------------------------------</p><p>CV - staying in the wizard mode after draining/ not scoring during wizard mode. Middle ramp - drainer</p><p></p><p>TZ - timing out of the modes, less interesting modes or modes that are not needed - skill shot mode, repetitive 2x clock modes, cluttered playfield</p><p></p><p>CC - importance of the bonus ?</p><p></p><p></p><p>Middle of the ranking</p><p>------------------------------------------------</p><p>MM - 10 trolls, repetitive shooting of the castle</p><p></p><p>AFM - Linear Scoring, goals - Super Jackpot, 5-way combo</p><p></p><p>SS - looping the left ramp during the wizard mode</p><p></p><p>RBION - 2x scoring, strategy of skipping the second round and going straight for another continent scoring, same layout as TAF </p><p></p><p></p><p>Bottom of the Ranking or out of the ranking.</p><p>------------------------------------------------</p><p>WW - overboard, 5x playfield, 3x Jackpot, Vacation Jackpot (Class 6 river + 3 Locks)</p><p></p><p>RS - importance of the bonus, 10sec lock for wizard</p><p></p><p></p><p>========================================================</p><p>Will anyone agree with me that we could throw TOM out of top 10 ? Compared to other tables I think this table has too many weakneses.</p><p></p><p>TOM - timing out of modes/not interesting modes, bonus importance, left ramp importance, repetitive shooting of the trunk, Meh Wizard mode.</p><p></p><p>Not only that but the good points in TOM can be already found in other top 10 tables which does it much better: </p><p></p><p>Timed modes - TAF, STTNG, MB, TZ</p><p>Achieve 4 different goals - AFM, CC, CV, </p><p>Shoot the trunk - MM, AFM, SS, CC, CV</p><p>Layout of the table - MM, MB, </p><p>Wizard mode - AFM</p><p></p><p>Can't think of anything where TOM excels in something that can't be found in different table.</p></blockquote><p></p>
[QUOTE="PET3R, post: 222500, member: 5266"] Let's try to move this a little. Apart from the groups the tables are in no particular order. Does anyone agree/disagree with where the tables are ? Top of the ranking ------------------------------- MB - indication of time when stacking modes STTNG - none found yet TAF - magnets, timing out of the modes ? Top or middle of the ranking ------------------------------- CV - staying in the wizard mode after draining/ not scoring during wizard mode. Middle ramp - drainer TZ - timing out of the modes, less interesting modes or modes that are not needed - skill shot mode, repetitive 2x clock modes, cluttered playfield CC - importance of the bonus ? Middle of the ranking ------------------------------------------------ MM - 10 trolls, repetitive shooting of the castle AFM - Linear Scoring, goals - Super Jackpot, 5-way combo SS - looping the left ramp during the wizard mode RBION - 2x scoring, strategy of skipping the second round and going straight for another continent scoring, same layout as TAF Bottom of the Ranking or out of the ranking. ------------------------------------------------ WW - overboard, 5x playfield, 3x Jackpot, Vacation Jackpot (Class 6 river + 3 Locks) RS - importance of the bonus, 10sec lock for wizard ======================================================== Will anyone agree with me that we could throw TOM out of top 10 ? Compared to other tables I think this table has too many weakneses. TOM - timing out of modes/not interesting modes, bonus importance, left ramp importance, repetitive shooting of the trunk, Meh Wizard mode. Not only that but the good points in TOM can be already found in other top 10 tables which does it much better: Timed modes - TAF, STTNG, MB, TZ Achieve 4 different goals - AFM, CC, CV, Shoot the trunk - MM, AFM, SS, CC, CV Layout of the table - MM, MB, Wizard mode - AFM Can't think of anything where TOM excels in something that can't be found in different table. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
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