Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PET3R" data-source="post: 222951" data-attributes="member: 5266"><p>a) I would not bring WW in here. Yes you can have lot of rafts but you know if you hit jackpot x3, the whole score messes up. I think STTNG's score matches very well with your progress. The score is always very huge when you had really good game. </p><p></p><p>b) you know how it is with the missed shots. Sometimes luck can play it's role here. I had games where I would miss 50 shots and the ball would always fall back on a flipper. I had games where I missed 5 shots and the ball would immediately go into outlanes. If you are missing the shots, you are always trying to save the ball, therefore getting the hang of it. But when you have nice clean game with straight shots, it will surprise you when suddenly you miss and you have to start saving it. Would you rather watch someone playing nice game with the clean shots, or someone who is struggling to make a shot but manages to keep his ball in game ? In my opinion pinball is about accuracy in the very first place, then comes everything else. </p><p></p><p>c) I much prefer shorter games compared to the long ones. I think one of the reasons why tournament is played with the 3 balls is also to cut the time of gameplay. Otherwise the games turn into endurance mode - who can last longer. There is much more excitement when game like STTNG which is fairly a quick game, becomes quite long and you pray for every shot to be successful just to get every extra point possible. Specially when there are still quite lot of things you can do and you want to manage most of them before draining. Even with all the extra balls in STTNG, you never have the feeling that the game would last too long. </p><p></p><p>d) what makes you feel STTNG isn't as fun as the other games. To me it is most fun pinball table can offer. Every single game feels very different as you never know what will happen. When I play AFM I tend to restart very often the games as I know what my progress should look like after the first ball. If I did not manage to reach it, hit restart. In STTNG it is very difficult. You just played 2 very good modes and than messed up the third one. Do you restart ? You might play perfectly the other four + the 2 you already played well can give you very good score and wizard worth a lot. You just played 4th mode with an excellent result but again did not do as good in 5th. Restart ? And I am not even talking about draining the ball. My ball is still in game. (as long as you have ball in game in AFM you have no reason to think of restart, you might even play very poor game)</p><p>Even if you play all 7 modes perfectly it does not mean anything, because you can play very poorly your wizard mode and therefore not having a very huge score. There are just so many combinations that can happen as you have only 1 single go when it comes to modes. And we are still talking only about the first wizard. Don't forget there is the second round towards 2nd wizard which will once again shuffle all the odds. There is no difference between the 1st wizard in AFM and it's second one as it is going to feel exactly the same way. Your 2nd wizard in STTNG can sometimes have smaller shot values than 1st wizard in different round and that is what is making it the most exciting. </p><p></p><p>e) when people talk about the AFM all I always hear is - I never managed to rule the universe. I managed to rule the universe 2 times in my life. I have managed to rule the universe 2x in one game. I wonder whether I can rule it 3 times. When was the last time I ruled the universe ? It was quite a while now. Score almost feels irrelevant as all you mainly remember is how many times you ruled the universe. You might actually have a game where your score was higher without ruling the universe but it will not be as memorable because you did not rule the universe in that game. Before writing this, I have actually managed to rule the universe today. Even though it felt great, I can't even remember what was my score. And after I reached it I felt like I completed game. I was on my last ball and I would have to go again through the difficult goals like Super Jackpot and 5-way combo. I knew it was very very unlikely to do this all with one ball so I just kind of waited until I drain as I did not feel much point of playing. I wonder how long it takes until I got enough of ruling the universe and won't bother any more playing that table. I never have this feeling in STTNG. I always watch the score, and no matter what stage I reach I always want to play a little longer just to add any extra millions to make it a little higher than what it could end up with. Even if I am very far from the next wizard I still want to play any mode to the maximum to grab some points and maybe multiball to grab even more. </p><p></p><p>f)"They can catch, pass, deflect, toss, bump, redirect, and lots more." Do you feel you can't do these in STTNG. Even if you can't pass from flipper to flipper you can still pass through the ramp, which requires more skill. </p><p></p><p>g) AFM and STTNG are very different games. One concentrates on story and progress the other one on score and variety. But even if we were supposed to treat them as 2 separate tables I still feel that STTNG better accomplishes what is supposed to do compared to AFM which suffers slightly with Super Jackpot and 5-way combo goal and the fact that after 1st wizard mode you feel like you have accomplished the game. Ruling the universe is the great feeling, but I am really sure that one day I will have enough of it and I might rather try to reach bigger wizards like SPP or LOTR. Because of this reason I would not put AFM above the STTNG.</p></blockquote><p></p>
[QUOTE="PET3R, post: 222951, member: 5266"] a) I would not bring WW in here. Yes you can have lot of rafts but you know if you hit jackpot x3, the whole score messes up. I think STTNG's score matches very well with your progress. The score is always very huge when you had really good game. b) you know how it is with the missed shots. Sometimes luck can play it's role here. I had games where I would miss 50 shots and the ball would always fall back on a flipper. I had games where I missed 5 shots and the ball would immediately go into outlanes. If you are missing the shots, you are always trying to save the ball, therefore getting the hang of it. But when you have nice clean game with straight shots, it will surprise you when suddenly you miss and you have to start saving it. Would you rather watch someone playing nice game with the clean shots, or someone who is struggling to make a shot but manages to keep his ball in game ? In my opinion pinball is about accuracy in the very first place, then comes everything else. c) I much prefer shorter games compared to the long ones. I think one of the reasons why tournament is played with the 3 balls is also to cut the time of gameplay. Otherwise the games turn into endurance mode - who can last longer. There is much more excitement when game like STTNG which is fairly a quick game, becomes quite long and you pray for every shot to be successful just to get every extra point possible. Specially when there are still quite lot of things you can do and you want to manage most of them before draining. Even with all the extra balls in STTNG, you never have the feeling that the game would last too long. d) what makes you feel STTNG isn't as fun as the other games. To me it is most fun pinball table can offer. Every single game feels very different as you never know what will happen. When I play AFM I tend to restart very often the games as I know what my progress should look like after the first ball. If I did not manage to reach it, hit restart. In STTNG it is very difficult. You just played 2 very good modes and than messed up the third one. Do you restart ? You might play perfectly the other four + the 2 you already played well can give you very good score and wizard worth a lot. You just played 4th mode with an excellent result but again did not do as good in 5th. Restart ? And I am not even talking about draining the ball. My ball is still in game. (as long as you have ball in game in AFM you have no reason to think of restart, you might even play very poor game) Even if you play all 7 modes perfectly it does not mean anything, because you can play very poorly your wizard mode and therefore not having a very huge score. There are just so many combinations that can happen as you have only 1 single go when it comes to modes. And we are still talking only about the first wizard. Don't forget there is the second round towards 2nd wizard which will once again shuffle all the odds. There is no difference between the 1st wizard in AFM and it's second one as it is going to feel exactly the same way. Your 2nd wizard in STTNG can sometimes have smaller shot values than 1st wizard in different round and that is what is making it the most exciting. e) when people talk about the AFM all I always hear is - I never managed to rule the universe. I managed to rule the universe 2 times in my life. I have managed to rule the universe 2x in one game. I wonder whether I can rule it 3 times. When was the last time I ruled the universe ? It was quite a while now. Score almost feels irrelevant as all you mainly remember is how many times you ruled the universe. You might actually have a game where your score was higher without ruling the universe but it will not be as memorable because you did not rule the universe in that game. Before writing this, I have actually managed to rule the universe today. Even though it felt great, I can't even remember what was my score. And after I reached it I felt like I completed game. I was on my last ball and I would have to go again through the difficult goals like Super Jackpot and 5-way combo. I knew it was very very unlikely to do this all with one ball so I just kind of waited until I drain as I did not feel much point of playing. I wonder how long it takes until I got enough of ruling the universe and won't bother any more playing that table. I never have this feeling in STTNG. I always watch the score, and no matter what stage I reach I always want to play a little longer just to add any extra millions to make it a little higher than what it could end up with. Even if I am very far from the next wizard I still want to play any mode to the maximum to grab some points and maybe multiball to grab even more. f)"They can catch, pass, deflect, toss, bump, redirect, and lots more." Do you feel you can't do these in STTNG. Even if you can't pass from flipper to flipper you can still pass through the ramp, which requires more skill. g) AFM and STTNG are very different games. One concentrates on story and progress the other one on score and variety. But even if we were supposed to treat them as 2 separate tables I still feel that STTNG better accomplishes what is supposed to do compared to AFM which suffers slightly with Super Jackpot and 5-way combo goal and the fact that after 1st wizard mode you feel like you have accomplished the game. Ruling the universe is the great feeling, but I am really sure that one day I will have enough of it and I might rather try to reach bigger wizards like SPP or LOTR. Because of this reason I would not put AFM above the STTNG. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top