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Table of the Week / Tournaments
Tourney 2015-12-14: CftBL, FH, HS, Pin*Bot, SST, Taxi, WWater, Xenon
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<blockquote data-quote="EldarOfSuburbia" data-source="post: 229093" data-attributes="member: 4106"><p>CftBL is a known rollover bug that's actually present in every table in TPA, except it's very difficult if not impossible to trigger it in most tables. Because CftBL only goes up to 9,999,999,990 and it's possible to score Jackpots and Super Jackpots well in excess of 2B, it's relatively easy to trigger the bug on that table.</p><p></p><p>Xenon and every other table that can be rolled at least once in 20 minutes suffers from the same issue whereby rollovers are only counted if you complete the game (i.e. drain ball 3) within 20 minutes. This pretty much affects any alpha-numeric table with a fixed-size display. The only ones I can think of that are unlikely to be affected are Fun House and BoP, since they're WPC and not System 11 or earlier SS/AN ROMs.</p><p></p><p>So you're going to be left with only a subset of tables - most of the DMDs - that can be used in a tournament.</p><p></p><p>I suspect that fixing the former bug is going to prove very difficult; it's got to do with how the engine interacts with the emulation of the score display, and all those event triggers, since the engine can't directly hook into the ROM. I'm sure FS are aware of it. I'm sure if they could've fixed it they would've by now.</p><p></p><p>The latter, is probably a bug in the tournament code, and could probably be fixed a bit easier, but I'm only guessing.</p></blockquote><p></p>
[QUOTE="EldarOfSuburbia, post: 229093, member: 4106"] CftBL is a known rollover bug that's actually present in every table in TPA, except it's very difficult if not impossible to trigger it in most tables. Because CftBL only goes up to 9,999,999,990 and it's possible to score Jackpots and Super Jackpots well in excess of 2B, it's relatively easy to trigger the bug on that table. Xenon and every other table that can be rolled at least once in 20 minutes suffers from the same issue whereby rollovers are only counted if you complete the game (i.e. drain ball 3) within 20 minutes. This pretty much affects any alpha-numeric table with a fixed-size display. The only ones I can think of that are unlikely to be affected are Fun House and BoP, since they're WPC and not System 11 or earlier SS/AN ROMs. So you're going to be left with only a subset of tables - most of the DMDs - that can be used in a tournament. I suspect that fixing the former bug is going to prove very difficult; it's got to do with how the engine interacts with the emulation of the score display, and all those event triggers, since the engine can't directly hook into the ROM. I'm sure FS are aware of it. I'm sure if they could've fixed it they would've by now. The latter, is probably a bug in the tournament code, and could probably be fixed a bit easier, but I'm only guessing. [/QUOTE]
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Table of the Week / Tournaments
Tourney 2015-12-14: CftBL, FH, HS, Pin*Bot, SST, Taxi, WWater, Xenon
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