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Farsight Studios
The Pinball Arcade / Farsight Studios
TPA Flipper Bug Confirmed
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<blockquote data-quote="FurVid" data-source="post: 22316" data-attributes="member: 19"><p>Yeah, I wouldn't say this is rare at all. Happens to me pretty much every time I play for more than 30 minutes or so. Seems to have been there on all versions, all tables, and all platforms (I've tried all but android). If people aren't seeing this, I expect it's because they just aren't flipping the second flipper in these cases. After 3+ decades of play, it's instinctive for me at this point to flip both flippers in sequence when the ball comes down like that - otherwise, you run the risk of the ball shooting up the opposite inlane and then down the outlane. This almost never happened the PHOF games, at least the later ones that I played more of. There were some weird physics sometimes, like having the ball get momentarily stuck inside a flipper before exiting (often through the bottom), but they were very rare. This new problem is so common I'd say it's basically the norm - seems like I'll lose the ball in these situations more often than I save it. I'd rather not try to train myself to stop flipping in these cases, so looking forward to this being fixed, or at least reduced.</p><p></p><p>In addition to adding more steps when moving the flippers, I wonder if it'd help to change the sequence so that the new flipper position is in place before the old one is removed. Then instead of there being an instant in which the flipper vanishes, there'd instead be an instant in which the same flipper exists twice, making it much less likely the ball would ignore both.</p></blockquote><p></p>
[QUOTE="FurVid, post: 22316, member: 19"] Yeah, I wouldn't say this is rare at all. Happens to me pretty much every time I play for more than 30 minutes or so. Seems to have been there on all versions, all tables, and all platforms (I've tried all but android). If people aren't seeing this, I expect it's because they just aren't flipping the second flipper in these cases. After 3+ decades of play, it's instinctive for me at this point to flip both flippers in sequence when the ball comes down like that - otherwise, you run the risk of the ball shooting up the opposite inlane and then down the outlane. This almost never happened the PHOF games, at least the later ones that I played more of. There were some weird physics sometimes, like having the ball get momentarily stuck inside a flipper before exiting (often through the bottom), but they were very rare. This new problem is so common I'd say it's basically the norm - seems like I'll lose the ball in these situations more often than I save it. I'd rather not try to train myself to stop flipping in these cases, so looking forward to this being fixed, or at least reduced. In addition to adding more steps when moving the flippers, I wonder if it'd help to change the sequence so that the new flipper position is in place before the old one is removed. Then instead of there being an instant in which the flipper vanishes, there'd instead be an instant in which the same flipper exists twice, making it much less likely the ball would ignore both. [/QUOTE]
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Mar 3, 2025
The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
TPA Flipper Bug Confirmed
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