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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
TPA on the PS4 - First Impressions
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<blockquote data-quote="SilverBalls" data-source="post: 124841" data-attributes="member: 340"><p>Are you finding that the framerate drop is showing itself as a small ball stutter? Does it seems to tie in when particular ROM sounds playing? I don't have a PS4 but even with my beefy Core i7 PC with a GTX 480 I occasionally get that and it seems to be related to ROM sounds.</p><p></p><p>Funny thing is I had similar problems with my Cab setup with VP a couple of years ago and it was related to ROM sounds being played by the emulation. These were solved by setting the VPinMame process to a separate thread (via UVPServer) than the main gamewplay thread plus sometimes sampling down the ROM sound rate to 11025 from 44100 also helped. I am wondering if Farsight are running the ROM emulation in a separate thread from the main gameplay, and if not would this help on the PS4/PCs/etc. ?</p></blockquote><p></p>
[QUOTE="SilverBalls, post: 124841, member: 340"] Are you finding that the framerate drop is showing itself as a small ball stutter? Does it seems to tie in when particular ROM sounds playing? I don't have a PS4 but even with my beefy Core i7 PC with a GTX 480 I occasionally get that and it seems to be related to ROM sounds. Funny thing is I had similar problems with my Cab setup with VP a couple of years ago and it was related to ROM sounds being played by the emulation. These were solved by setting the VPinMame process to a separate thread (via UVPServer) than the main gamewplay thread plus sometimes sampling down the ROM sound rate to 11025 from 44100 also helped. I am wondering if Farsight are running the ROM emulation in a separate thread from the main gameplay, and if not would this help on the PS4/PCs/etc. ? [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
TPA on the PS4 - First Impressions
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