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Farsight Studios
The Pinball Arcade / Farsight Studios
TPA versus your average Real Life Machine
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<blockquote data-quote="Sumez" data-source="post: 49597" data-attributes="member: 1547"><p>Well, learning that you don't always have to flip doesn't take more than someone saying "You don't always have to flip". Of course, you do learn some basics of ball control from TPA, but as long as you're getting used to ball physics that, despite that fact that they're still the best I've seen in any pinball game, are still very far removed from real life pinballs, it's not going to take you far until you spend as much time with a real table as you did with the virtual ones.</p><p>Honestly, I can see TPA causing an increase in pinball sales in the future.</p></blockquote><p></p>
[QUOTE="Sumez, post: 49597, member: 1547"] Well, learning that you don't always have to flip doesn't take more than someone saying "You don't always have to flip". Of course, you do learn some basics of ball control from TPA, but as long as you're getting used to ball physics that, despite that fact that they're still the best I've seen in any pinball game, are still very far removed from real life pinballs, it's not going to take you far until you spend as much time with a real table as you did with the virtual ones. Honestly, I can see TPA causing an increase in pinball sales in the future. [/QUOTE]
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The Pinball Arcade / Farsight Studios
TPA versus your average Real Life Machine
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