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Podcasts/Interviews
TPAF Audio Interview With Bobby King (Round 1)
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<blockquote data-quote="Butterkins" data-source="post: 60560" data-attributes="member: 300"><p>Thanks for putting together this interview.</p><p></p><p>Looks like Steam is pretty much a done deal. Now I just need a SteamBox. (It won't be a Piston!)</p><p></p><p>Very sad news for console owners, but then nothing we really didn't expect. Short version: don't expect too many updates or fixes.</p><p></p><p>It'll be interesting to see if the PC version does use a much better lighting model (i.e. point lighting), same as the "hypothetical" next-gen consoles.</p><p></p><p>Also, I wonder if the Mac version will ever be brought up to speed, to use the PC codebase? Right now, the Mac version is a low-effort port of the iOS code.</p></blockquote><p></p>
[QUOTE="Butterkins, post: 60560, member: 300"] Thanks for putting together this interview. Looks like Steam is pretty much a done deal. Now I just need a SteamBox. (It won't be a Piston!) Very sad news for console owners, but then nothing we really didn't expect. Short version: don't expect too many updates or fixes. It'll be interesting to see if the PC version does use a much better lighting model (i.e. point lighting), same as the "hypothetical" next-gen consoles. Also, I wonder if the Mac version will ever be brought up to speed, to use the PC codebase? Right now, the Mac version is a low-effort port of the iOS code. [/QUOTE]
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TPAF Audio Interview With Bobby King (Round 1)
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