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TPAF Audio Interview With Bobby King (Round 1)
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<blockquote data-quote="Mark W**a" data-source="post: 61602" data-attributes="member: 1196"><p>Cirqus Voltaire it's been so long since I wrote down all the bugs I experienced on 360 (one of my earliest posts) but iirc the worst problems involved the collision mesh. Similar to what is happening on Elvira now, where im experiencing balls flying through the crate into the deadheads, but on Cirqus its far, far worse issues...Balls going through geometry including the table itself! Lol ball through the table and into outer-pinball arcade- space. Also two balls stuck in plunger lanes balls stuck in the juggler kick just ugg all kinds of nonsense. What a mess... </p><p></p><p>Black Knight and Cirqus are two of the few tables I don't own yet on iOS so once these bugs are fixed I'm all over both insta-purchases for sure.</p><p></p><p>I knew they could rom emulate the older stuff! Rock on. Great news. But why stop there? Emulate Gorgar emulate Firepower and most definitely EMULATE CENTAUR AND 8 ball please!</p><p></p><p>Also it's already been mentioned but I think yes we should be really good and concise with the big reporting. I am mostly in iOS forum and the format there is very well done. Maybe do that but just in each table section? Just an idea.</p><p></p><p>Finally regarding the gear shifter in high speed 2... I get what Bobby's saying, but is it really a big deal if people can not take thier hand off the flipper button? I am admittedly not familiar with the game just what I've read/seen vids but, couldnt you theoretically use both hands on a real machine anyway, one on the flipper and another on the gear shift (of course you would take your left hand off the left flipper button). What am I missing here, why is this a big deal, or any different from how they handle the magna save or Harley Davidson button?</p></blockquote><p></p>
[QUOTE="Mark W**a, post: 61602, member: 1196"] Cirqus Voltaire it's been so long since I wrote down all the bugs I experienced on 360 (one of my earliest posts) but iirc the worst problems involved the collision mesh. Similar to what is happening on Elvira now, where im experiencing balls flying through the crate into the deadheads, but on Cirqus its far, far worse issues...Balls going through geometry including the table itself! Lol ball through the table and into outer-pinball arcade- space. Also two balls stuck in plunger lanes balls stuck in the juggler kick just ugg all kinds of nonsense. What a mess... Black Knight and Cirqus are two of the few tables I don't own yet on iOS so once these bugs are fixed I'm all over both insta-purchases for sure. I knew they could rom emulate the older stuff! Rock on. Great news. But why stop there? Emulate Gorgar emulate Firepower and most definitely EMULATE CENTAUR AND 8 ball please! Also it's already been mentioned but I think yes we should be really good and concise with the big reporting. I am mostly in iOS forum and the format there is very well done. Maybe do that but just in each table section? Just an idea. Finally regarding the gear shifter in high speed 2... I get what Bobby's saying, but is it really a big deal if people can not take thier hand off the flipper button? I am admittedly not familiar with the game just what I've read/seen vids but, couldnt you theoretically use both hands on a real machine anyway, one on the flipper and another on the gear shift (of course you would take your left hand off the left flipper button). What am I missing here, why is this a big deal, or any different from how they handle the magna save or Harley Davidson button? [/QUOTE]
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TPAF Audio Interview With Bobby King (Round 1)
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