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TPA's Competition - A Breakdown of Current and Classic Favorites
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<blockquote data-quote="Matt McIrvin" data-source="post: 30135" data-attributes="member: 590"><p>Pro Pinball, what I've played of it (not much), was indeed great.</p><p></p><p>Flipnic was weirdly disappointing; it starts out as a lush and sprawling fantasy-pinball game (with some irritating features, like the UFOs with unskippable cutscenes), but as you play on, the game actually gets more primitive in graphics and gameplay until it's not so much pinball as a sort of open-playfield Pong. It seems to have been a deliberate choice, but it's a baffling one.</p><p></p><p>I spent a lot of time playing Atari 2600 Video Pinball, which was not very much like pinball but provided some entertainment anyway. Later on, there was a "Midnight Magic" cartridge for the 2600, which was not very much like David's Midnight Magic but actually was recognizably like pinball; the main thing it lacked was a nudge. (I never encountered this last until many years later in emulation.)</p><p></p><p>But prior to Pinball Hall of Fame: The Williams Collection, my favorite pinball sim ever was Royal Flush, which introduced me to the joys of simulated real tables (Royal Flush was a great 1970s Gottlieb EM; they did a solid-state remake a few years later, but the sim was doing the EM version). I think Broderbund released the PC version. The Mac port became orphanware and was released for free by the developer, which was how I encountered it. It was for Classic Mac OS and didn't make the transition to OS X, so that was it for me until PHoF came out. If TPA ever gets into Gottlieb electromechanicals, I would dearly love for them to do Royal Flush.</p></blockquote><p></p>
[QUOTE="Matt McIrvin, post: 30135, member: 590"] Pro Pinball, what I've played of it (not much), was indeed great. Flipnic was weirdly disappointing; it starts out as a lush and sprawling fantasy-pinball game (with some irritating features, like the UFOs with unskippable cutscenes), but as you play on, the game actually gets more primitive in graphics and gameplay until it's not so much pinball as a sort of open-playfield Pong. It seems to have been a deliberate choice, but it's a baffling one. I spent a lot of time playing Atari 2600 Video Pinball, which was not very much like pinball but provided some entertainment anyway. Later on, there was a "Midnight Magic" cartridge for the 2600, which was not very much like David's Midnight Magic but actually was recognizably like pinball; the main thing it lacked was a nudge. (I never encountered this last until many years later in emulation.) But prior to Pinball Hall of Fame: The Williams Collection, my favorite pinball sim ever was Royal Flush, which introduced me to the joys of simulated real tables (Royal Flush was a great 1970s Gottlieb EM; they did a solid-state remake a few years later, but the sim was doing the EM version). I think Broderbund released the PC version. The Mac port became orphanware and was released for free by the developer, which was how I encountered it. It was for Classic Mac OS and didn't make the transition to OS X, so that was it for me until PHoF came out. If TPA ever gets into Gottlieb electromechanicals, I would dearly love for them to do Royal Flush. [/QUOTE]
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TPA's Competition - A Breakdown of Current and Classic Favorites
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