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Farsight Studios
The Pinball Arcade / Farsight Studios
Tuning Old Machines for PS4/PC
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<blockquote data-quote="pseudokings" data-source="post: 96894" data-attributes="member: 612"><p>I agree. If they're rebuilding/refining/updating the tables, you gotta hope they are really going to try to make all of them play as real as possible, not just add better lighting. And that they be well polished for Day 1. Even the best of the their fabulous re-creations isn't perfect, and while they never will be, you have to hope they intend to take the opportunity intrinsic to this transition to make them better in all ways.</p><p></p><p>Shooting the center spinner in Monster Bash is much harder to do on TPA than in real life. The ball seems to end up hitting the outside of the right ramp when you try to shoot it in rhythm after a center spinner shot. They can make that better.</p><p>CFTBL for PS3 has many issues (can't speak to other versions that make have had updates/fixes), and plays nothing like the real table. Left ramp is way too easy to shoot in TPA, the scoop is WAY too hard to shoot. They can make that better.</p><p>On near every, if not every, table the top pegs on the slingshots deflect the ball into the outlane a totally unrealistic percentage of the time (has been slightly improved on newer tables). They can make that better.</p><p>Just a few specifics, and those aren't even going into the actual bugs which obviously everyone wants them to fix. </p><p></p><p>Here's hoping they really take advantage of the new gen (or Direct X9 to Direct X11 upgrade if you prefer), for more than just pretty lights and high res textures.</p><p></p><p>...though I do hope they can patch DLC, which I really expect they will be able to, just in case.</p></blockquote><p></p>
[QUOTE="pseudokings, post: 96894, member: 612"] I agree. If they're rebuilding/refining/updating the tables, you gotta hope they are really going to try to make all of them play as real as possible, not just add better lighting. And that they be well polished for Day 1. Even the best of the their fabulous re-creations isn't perfect, and while they never will be, you have to hope they intend to take the opportunity intrinsic to this transition to make them better in all ways. Shooting the center spinner in Monster Bash is much harder to do on TPA than in real life. The ball seems to end up hitting the outside of the right ramp when you try to shoot it in rhythm after a center spinner shot. They can make that better. CFTBL for PS3 has many issues (can't speak to other versions that make have had updates/fixes), and plays nothing like the real table. Left ramp is way too easy to shoot in TPA, the scoop is WAY too hard to shoot. They can make that better. On near every, if not every, table the top pegs on the slingshots deflect the ball into the outlane a totally unrealistic percentage of the time (has been slightly improved on newer tables). They can make that better. Just a few specifics, and those aren't even going into the actual bugs which obviously everyone wants them to fix. Here's hoping they really take advantage of the new gen (or Direct X9 to Direct X11 upgrade if you prefer), for more than just pretty lights and high res textures. ...though I do hope they can patch DLC, which I really expect they will be able to, just in case. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Tuning Old Machines for PS4/PC
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