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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
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<blockquote data-quote="ostrich2" data-source="post: 58819" data-attributes="member: 2177"><p>For clock millions and clock chaos I've found I can get a pretty good systematic rhythm at hitting the clock shot, basically trap the ball on left flipper, then shoot at medium strength (it takes a bit of experimentation to get a feel for the right strength but it's not too hard once you get it) at the clock target at a slight angle - so when it hits it ricochets off to the right and then ends up rolling down along the right loop. When it does, I fire it into the camera, you can pick up a camera award along the way, or in either case the ball will again come out the slot machine, and you can then let it bounce to left flipper, trap, and repeat. Often I can get 3 or 4 or even more hits in short succession this way. </p><p></p><p> I find this generally isn't too risky either - a lot of times if you miss the ball will just go up the left or right loop - if the former then you can just let it come back down to the left flipper and take another shot (although a bit more risky since it's not trapped and harder to control the strength). If it goes up the right ramp it messes things up more and you generally have to wait for a chance to either trap the ball again on the flippers or fire the ball into the camera again. And if you miss otherwise because of the lighter strength I find it rarely bounces anywhere really dangerous, usually you can regain control without major difficulty, although it may burn a lot of time. But since these aren't really huge scorers anyway if things go awry it's not a big deal to just abandon the clock and concentrate on getting the ball into a safe position again. </p><p></p><p> Using this technique I find it's actually easier to score more points with the clock than in multiball, usually in multiball there's too much happening I find to aim at the clock other than by pure luck.</p></blockquote><p></p>
[QUOTE="ostrich2, post: 58819, member: 2177"] For clock millions and clock chaos I've found I can get a pretty good systematic rhythm at hitting the clock shot, basically trap the ball on left flipper, then shoot at medium strength (it takes a bit of experimentation to get a feel for the right strength but it's not too hard once you get it) at the clock target at a slight angle - so when it hits it ricochets off to the right and then ends up rolling down along the right loop. When it does, I fire it into the camera, you can pick up a camera award along the way, or in either case the ball will again come out the slot machine, and you can then let it bounce to left flipper, trap, and repeat. Often I can get 3 or 4 or even more hits in short succession this way. I find this generally isn't too risky either - a lot of times if you miss the ball will just go up the left or right loop - if the former then you can just let it come back down to the left flipper and take another shot (although a bit more risky since it's not trapped and harder to control the strength). If it goes up the right ramp it messes things up more and you generally have to wait for a chance to either trap the ball again on the flippers or fire the ball into the camera again. And if you miss otherwise because of the lighter strength I find it rarely bounces anywhere really dangerous, usually you can regain control without major difficulty, although it may burn a lot of time. But since these aren't really huge scorers anyway if things go awry it's not a big deal to just abandon the clock and concentrate on getting the ball into a safe position again. Using this technique I find it's actually easier to score more points with the clock than in multiball, usually in multiball there's too much happening I find to aim at the clock other than by pure luck. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
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TZ Tactics and Strategies
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