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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Twilight Zone (1993)
TZ: Too easy = fail
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<blockquote data-quote="Mayuh" data-source="post: 42727" data-attributes="member: 1152"><p>I'm playing real tables since October as I joined the pinball club here in Graz, Austria. I haven't played real ones for 20+ years. We went to a (for me fun-) tournament and I saw some of the tables I only knew from TPA for the first time in real life. I played well on tables I knew/practiced in TPA such as funhouse, creature and BoP. </p><p>To cut a long story short, BoP was easier to play in real life than it is on my iPad. I could even backhand the ramp there and was in billionaires club in my second game. </p><p>Maybe it's because of nudging <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But I have to agree, all that randomness a real table has and does, with weird spins of the ball, etc. makes the real ones harder to play. Especially the two TZs here are beasts and don't like TZ that much. Maybe I'll change my opinion once if learned the table virtually. Anyway it is essential to catch the ball properly from the kickout, otherwise you're doomed on the real TZ - TPA is much easier and more forgiving. But without the ability to drop/live/post catch TPA simply has to make other things easier ;-)</p></blockquote><p></p>
[QUOTE="Mayuh, post: 42727, member: 1152"] I'm playing real tables since October as I joined the pinball club here in Graz, Austria. I haven't played real ones for 20+ years. We went to a (for me fun-) tournament and I saw some of the tables I only knew from TPA for the first time in real life. I played well on tables I knew/practiced in TPA such as funhouse, creature and BoP. To cut a long story short, BoP was easier to play in real life than it is on my iPad. I could even backhand the ramp there and was in billionaires club in my second game. Maybe it's because of nudging :-) But I have to agree, all that randomness a real table has and does, with weird spins of the ball, etc. makes the real ones harder to play. Especially the two TZs here are beasts and don't like TZ that much. Maybe I'll change my opinion once if learned the table virtually. Anyway it is essential to catch the ball properly from the kickout, otherwise you're doomed on the real TZ - TPA is much easier and more forgiving. But without the ability to drop/live/post catch TPA simply has to make other things easier ;-) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Twilight Zone (1993)
TZ: Too easy = fail
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