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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Twilight Zone (1993)
TZ: Too easy = fail
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<blockquote data-quote="brakel" data-source="post: 54823" data-attributes="member: 416"><p>The way the difficulty might be implemented would be to save a version of the table before they tweak the "mesh" on the tables. When they first make the table it is more close to how it really is in real life. Then they do things like widen the mesh openings to ramps and make the mesh that represents targets larger. On most real tables you usually have to hit the center of a ramp in order to successfully go up it. Slightly off the middle and you'll it the side part way up and come back down. Most targets in real life you have to hit square on in the middle. In TPA a glancing blow will often register a hit. It could be that the table is way too hard before the mesh is tweaked but it might be what some people are looking for.</p><p></p><p>For me I like the way the tables are setup now but I can see why people want something harder. I know in real life I would never be able to play so well on these tables. But since I'm just sitting at home I want to have the experience of playing for the Kingdom or hitting the billion point shot. I play tables in the wild often enough to bring me back down to earth! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="brakel, post: 54823, member: 416"] The way the difficulty might be implemented would be to save a version of the table before they tweak the "mesh" on the tables. When they first make the table it is more close to how it really is in real life. Then they do things like widen the mesh openings to ramps and make the mesh that represents targets larger. On most real tables you usually have to hit the center of a ramp in order to successfully go up it. Slightly off the middle and you'll it the side part way up and come back down. Most targets in real life you have to hit square on in the middle. In TPA a glancing blow will often register a hit. It could be that the table is way too hard before the mesh is tweaked but it might be what some people are looking for. For me I like the way the tables are setup now but I can see why people want something harder. I know in real life I would never be able to play so well on these tables. But since I'm just sitting at home I want to have the experience of playing for the Kingdom or hitting the billion point shot. I play tables in the wild often enough to bring me back down to earth! :D [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Twilight Zone (1993)
TZ: Too easy = fail
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