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<blockquote data-quote="Shaneus" data-source="post: 135392" data-attributes="member: 204"><p>Yup. I only fired up BK2K (this was before it hit TPA) and Addams Family and while I couldn't get TAF playing/looking quite like how I wanted, BK2K was quite easy to dial in and fast as hell.</p><p></p><p>Dare I say it, but if a table uses both formats, I'll be definitely using the Unity version instead. The table just feels so more alive, deadly and fast compared to the TPA one. I just hope that there are a number of talented people working on moving titles across. And of course, the U3D version fully emulates the sounds as well, so there's zero chance that a sample will be cued incorrectly or played back at the wrong speed.</p><p></p><p>The flippers and everything just feels a lot closer to real than anything virtual I'm yet to play (with the possible exception of the Pro Pinball games, but it's been a while since I've played any of them... and they're not based on real tables).</p></blockquote><p></p>
[QUOTE="Shaneus, post: 135392, member: 204"] Yup. I only fired up BK2K (this was before it hit TPA) and Addams Family and while I couldn't get TAF playing/looking quite like how I wanted, BK2K was quite easy to dial in and fast as hell. Dare I say it, but if a table uses both formats, I'll be definitely using the Unity version instead. The table just feels so more alive, deadly and fast compared to the TPA one. I just hope that there are a number of talented people working on moving titles across. And of course, the U3D version fully emulates the sounds as well, so there's zero chance that a sample will be cued incorrectly or played back at the wrong speed. The flippers and everything just feels a lot closer to real than anything virtual I'm yet to play (with the possible exception of the Pro Pinball games, but it's been a while since I've played any of them... and they're not based on real tables). [/QUOTE]
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