I see what you are saying, ie the logo on the flipper should rotate perfectly not move at all as this is the pivot point. It's the same in the iOS beta version but all I can say is it plays perfectly, flippers feel just right.
@Kevlar
Yeah, I played the android beta and taxi is great, but the flipper problem is present since the first tables. FS is aware of it but somehow nothing has changed. Some tables are better, some are worse.
Finally, Taxi without underwater physics So this is properly emulated, right? Because there are a ton of little sound effects that I don't remember from the PHOF version.
And I'm still looking forward to HD, it looks dumb in a very entertaining way. Cheesy sound clips, cheesy playfield art... I can see myself enjoying this a lot The exploding traffic light animation is just awesome!
http://www.ipdb.org/showpic.pl?id=2505&picno=40556&zoom=1
MAJOR BUG: Flippers are not in the correct placements in Taxi: notice the holes on where they need to be. I have posted a link to IPDB's picture on the game; compare this with the video. By the way, enjoyed the video
EDIT: I've compared those two; they seem to have a smaller gap than Medieval Madness currently does, if you guys know what I'm saying.
Ok , it looks really good , it pains me to have to wait for it , thank goodness DLC 3 & 4 are a week off . So originally TAXI called Lola , "Marilyn" , but the face is Raquel Welch and she still has Marilyn's fashion and voice .I
cant wait for some new tables .
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