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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Star Trek: The Next Generation (1993)
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<blockquote data-quote="Animator_pin_fan" data-source="post: 45813" data-attributes="member: 96"><p>I'm kinda with you Mark, and maybe again, this is just my personal view, but I prefer REAL pinball. For me, TPA is a great distraction and the best companion to playing the real thing. I never really minded that the tables were much easier than real life because it at least exposes new players to all of the potential of the real thing. I've found that while many of the shots in TPA are much easier to hit consistently, it's great practice for your timing. For example, I can hit the ramps on CFTBL all day on iPad, which in turn translated to hitting those same shots repeatedly about 75% more when playing the real table. So with that said, I really look at TPA as more of an interactive pinball learning tutorial. With that said, I still appreciate the difficulty of Big Shot, Medieval Maddness, and Ripley's Believe it or Not. Although I do agree, if the ultimate goal of TPA is the simulate the real thing as close as possible, I think they should do just that, and tune more towards realism. But if they're finding that their audience is split, maybe adding in a difficulty settings for those that want a more novice mode or a more PAPA tournament level of difficulty would be the best solution. As of right now, with the exception of the Twilight Zone, and with my personal level of satisfaction using TPA as an enhancement to playing real pinball, I feel like everything is at a nice <strong>happy medium</strong>.</p></blockquote><p></p>
[QUOTE="Animator_pin_fan, post: 45813, member: 96"] I'm kinda with you Mark, and maybe again, this is just my personal view, but I prefer REAL pinball. For me, TPA is a great distraction and the best companion to playing the real thing. I never really minded that the tables were much easier than real life because it at least exposes new players to all of the potential of the real thing. I've found that while many of the shots in TPA are much easier to hit consistently, it's great practice for your timing. For example, I can hit the ramps on CFTBL all day on iPad, which in turn translated to hitting those same shots repeatedly about 75% more when playing the real table. So with that said, I really look at TPA as more of an interactive pinball learning tutorial. With that said, I still appreciate the difficulty of Big Shot, Medieval Maddness, and Ripley's Believe it or Not. Although I do agree, if the ultimate goal of TPA is the simulate the real thing as close as possible, I think they should do just that, and tune more towards realism. But if they're finding that their audience is split, maybe adding in a difficulty settings for those that want a more novice mode or a more PAPA tournament level of difficulty would be the best solution. As of right now, with the exception of the Twilight Zone, and with my personal level of satisfaction using TPA as an enhancement to playing real pinball, I feel like everything is at a nice [B]happy medium[/B]. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Star Trek: The Next Generation (1993)
What a challenge!
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