Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
What about Big Bang Bar?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoshuaKadmon" data-source="post: 29870" data-attributes="member: 1046"><p>Big Bang Bar is cool, and so are Kingpin and Airborne. I love Breakshot [in VP] for its nostalgic EM aesthetics, and Pinball Magic is the only Capcom pin I've had the chance to play IRL, as its production run was much larger that the others. But even with four or five good tables, I feel like FarSight would be wasting their time (and money) acquiring a license from Capcom. Capcom doesn't usually play nice unless they can exploit cross-promotion for their own significant gain, and there isn't much sentimental value attached to tables that [virtually] no one has been able to play in arcades. Their historical value may be another consideration, but if that were the only factor, FarSight would also be pursuing Krull and The Pinball Circus, and that would be an equally massive waste of time/money, in my opinion.</p><p></p><p>Capcom, Alvin G, Atari, Game Plan, Chicago Coin, Unidesa/Cirsa/Stargame, Zaccaria, Playmatic, Sonic, Maquinas... ten more manufacturers that FarSight COULD get licenses for, but why? Many of them are overseas (Japan, Italy, Spain), and ALL of their best tables had ridiculously low production runs except for something like CC's Stampede which may be too old to care. FS has secured the "Big Six", and that should be enough to reproduce a Top 100 in TPA with options to spare. Furthermore, drawing up agreements with Jersey Jack, Skit-B, or Heighway (the three new 2012 manufacturers), would only produce three additional tables that no one has grown to love yet. Sure, it would allow more of us to try the brand new tables, but it would probably also be a conflict of interest for companies trying to sell physical tables just to break into the business successfully.</p><p></p><p>Personally, I think we should focus our attention on what we can get out of the Big Six. Scan over the list below and see if you think that we would be missing out on anything grand from the other manufacturers. I think we could do without them in TPA, but I might be the only one who thinks that way. Here are the Top 25 that we would be missing out on, in no particular order:</p><p></p><p>Pinball Magic [Capcom 1995]</p><p>Big Bang Bar [Capcom 1996]</p><p>Airborne [Capcom 1996]</p><p>Kingpin [Capcom 1996]</p><p>Breakshot [Capcom 1996]</p><p>Mystery Castle [Alvin G 1993]</p><p>Pistol Poker [Alvin G 1993]</p><p>Superman [Atari 1979]</p><p>Hercules [Atari 1979]</p><p>Andromeda [Game Plan 1985]</p><p>Cyclopes [Game Plan 1985]</p><p>Sharp Shooter II [Game Plan 1983]</p><p>Loch Ness Monster [Game Plan 1985]</p><p>Agents 777 [Game Plan 1984]</p><p>Stampede [Chicago Coin 1977]</p><p>Mephisto [Unidesa/Cirsa/Stargame 1987]</p><p>Space Ship [Unidesa/Cirsa/Stargame 1986]</p><p>Farfalla [Zaccaria 1983]</p><p>Star God [Zaccaria 1980]</p><p>Fire Mountain [Zaccaria 1980]</p><p>KZ-26 [Playmatic 1984]</p><p>Mars Trek [Sonic 1977]</p><p>Mac Jungle [Maquinas 1987]</p><p>The Wizard of Oz [Jersey Jack 2012]</p><p>Predator [Skit-B 2013]</p><p>Circe's Animal House [Heighway 2013]</p><p></p><p>I would like to say "I WANT THEM ALL" but I just know that isn't possible. So I'm trying to be realistic, not pessimistic. FarSight is doing great with the licenses they have.</p></blockquote><p></p>
[QUOTE="JoshuaKadmon, post: 29870, member: 1046"] Big Bang Bar is cool, and so are Kingpin and Airborne. I love Breakshot [in VP] for its nostalgic EM aesthetics, and Pinball Magic is the only Capcom pin I've had the chance to play IRL, as its production run was much larger that the others. But even with four or five good tables, I feel like FarSight would be wasting their time (and money) acquiring a license from Capcom. Capcom doesn't usually play nice unless they can exploit cross-promotion for their own significant gain, and there isn't much sentimental value attached to tables that [virtually] no one has been able to play in arcades. Their historical value may be another consideration, but if that were the only factor, FarSight would also be pursuing Krull and The Pinball Circus, and that would be an equally massive waste of time/money, in my opinion. Capcom, Alvin G, Atari, Game Plan, Chicago Coin, Unidesa/Cirsa/Stargame, Zaccaria, Playmatic, Sonic, Maquinas... ten more manufacturers that FarSight COULD get licenses for, but why? Many of them are overseas (Japan, Italy, Spain), and ALL of their best tables had ridiculously low production runs except for something like CC's Stampede which may be too old to care. FS has secured the "Big Six", and that should be enough to reproduce a Top 100 in TPA with options to spare. Furthermore, drawing up agreements with Jersey Jack, Skit-B, or Heighway (the three new 2012 manufacturers), would only produce three additional tables that no one has grown to love yet. Sure, it would allow more of us to try the brand new tables, but it would probably also be a conflict of interest for companies trying to sell physical tables just to break into the business successfully. Personally, I think we should focus our attention on what we can get out of the Big Six. Scan over the list below and see if you think that we would be missing out on anything grand from the other manufacturers. I think we could do without them in TPA, but I might be the only one who thinks that way. Here are the Top 25 that we would be missing out on, in no particular order: Pinball Magic [Capcom 1995] Big Bang Bar [Capcom 1996] Airborne [Capcom 1996] Kingpin [Capcom 1996] Breakshot [Capcom 1996] Mystery Castle [Alvin G 1993] Pistol Poker [Alvin G 1993] Superman [Atari 1979] Hercules [Atari 1979] Andromeda [Game Plan 1985] Cyclopes [Game Plan 1985] Sharp Shooter II [Game Plan 1983] Loch Ness Monster [Game Plan 1985] Agents 777 [Game Plan 1984] Stampede [Chicago Coin 1977] Mephisto [Unidesa/Cirsa/Stargame 1987] Space Ship [Unidesa/Cirsa/Stargame 1986] Farfalla [Zaccaria 1983] Star God [Zaccaria 1980] Fire Mountain [Zaccaria 1980] KZ-26 [Playmatic 1984] Mars Trek [Sonic 1977] Mac Jungle [Maquinas 1987] The Wizard of Oz [Jersey Jack 2012] Predator [Skit-B 2013] Circe's Animal House [Heighway 2013] I would like to say "I WANT THEM ALL" but I just know that isn't possible. So I'm trying to be realistic, not pessimistic. FarSight is doing great with the licenses they have. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
What about Big Bang Bar?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top