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The Pinball Arcade / Farsight Studios
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<blockquote data-quote="Tann" data-source="post: 243658" data-attributes="member: 2327"><p>I own a cheap no-brand controller for PS3/PC. The left analog stick has a factory calibration defect.</p><p></p><p>I try to explain, for a 3D game, with a moving character:</p><p></p><p><img src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTqxKhKdznbzEYWCg5punZz5ix5MU_QHhRXuIgX0OTQyBdy-WlS" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Stick "idle": the character doesn't move</p><p></p><p>Stick pushed in the four main directions (1, 3, 5, 7) : the character move accordingly.</p><p></p><p>If the stick is slightly pushed, the character walks, if the stick is pushed completely, the character runs.</p><p></p><p>BUT if I push the stick completely in the E, SSE, or S direction (3, 4, 5), the character doesn't run, he simply walks.</p><p></p><p></p><p>When I open the Windows stick calibration tool, the cross is in the upper left corner of the calibration grid, which explains why the 3, 4, 5 directions don't input a full stick push.</p><p></p><p>Like this:</p><p></p><p><strong>x</strong>oooooo</p><p>ooooooo</p><p>ooooooo</p><p>ooooooo</p><p>ooooooo</p><p></p><p>Re-calibrate the stick fixes the problem:</p><p></p><p>ooooooo</p><p>ooooooo</p><p>ooo<strong>x</strong>ooo</p><p>ooooooo</p><p>ooooooo</p><p></p><p>On PS3, I can't fix the problem, as there's no calibration tool. When playing for example Last of US or Uncharted or Shadow of the Colossus, when I completely push the stick in the 3, 4, or 5 directions, the character simply walks, whereas it should run (makes all these games unplayable with this broken controller).</p><p></p><p>I tried on TPA, and noticeably, a full nudge is less strong in these directions (3, 4, 5) than with a fine calibrated controller, although it even triggers warning and tilt, but after more nudges.</p><p></p><p>Example (values are not correct, because I don't remember well, but the difference is noticeable):</p><p></p><p>- Push the stick several times in the "8" direction (NNO): warning and tilt after 3 or 4 times.</p><p></p><p>- Push the stick several times in the "4" direction (SSE): warning and tilt after 5 or 6 times.</p><p></p><p></p><p>All of that to say (in a poor english, sorry ^^), that if on PC, you can fix a problem like that, theoretically it might be possible to do the opposite (with regedit, as the calibration data are stored in the registry), in order to never get a full strength nudge, even if you push completely the stick.</p></blockquote><p></p>
[QUOTE="Tann, post: 243658, member: 2327"] I own a cheap no-brand controller for PS3/PC. The left analog stick has a factory calibration defect. I try to explain, for a 3D game, with a moving character: [img]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTqxKhKdznbzEYWCg5punZz5ix5MU_QHhRXuIgX0OTQyBdy-WlS[/img] Stick "idle": the character doesn't move Stick pushed in the four main directions (1, 3, 5, 7) : the character move accordingly. If the stick is slightly pushed, the character walks, if the stick is pushed completely, the character runs. BUT if I push the stick completely in the E, SSE, or S direction (3, 4, 5), the character doesn't run, he simply walks. When I open the Windows stick calibration tool, the cross is in the upper left corner of the calibration grid, which explains why the 3, 4, 5 directions don't input a full stick push. Like this: [B]x[/B]oooooo ooooooo ooooooo ooooooo ooooooo Re-calibrate the stick fixes the problem: ooooooo ooooooo ooo[B]x[/B]ooo ooooooo ooooooo On PS3, I can't fix the problem, as there's no calibration tool. When playing for example Last of US or Uncharted or Shadow of the Colossus, when I completely push the stick in the 3, 4, or 5 directions, the character simply walks, whereas it should run (makes all these games unplayable with this broken controller). I tried on TPA, and noticeably, a full nudge is less strong in these directions (3, 4, 5) than with a fine calibrated controller, although it even triggers warning and tilt, but after more nudges. Example (values are not correct, because I don't remember well, but the difference is noticeable): - Push the stick several times in the "8" direction (NNO): warning and tilt after 3 or 4 times. - Push the stick several times in the "4" direction (SSE): warning and tilt after 5 or 6 times. All of that to say (in a poor english, sorry ^^), that if on PC, you can fix a problem like that, theoretically it might be possible to do the opposite (with regedit, as the calibration data are stored in the registry), in order to never get a full strength nudge, even if you push completely the stick. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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