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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
What's left regarding "essentials"?
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<blockquote data-quote="CC13" data-source="post: 61567" data-attributes="member: 1151"><p>How could you leave out Black Knight 2000? The game invented the wizard mode (or at least was the first to codify it into something modern players would recognize as such) and has one of the best sound packages ever, so there's no way you can consider TPA complete without it (besides, Steve Ritchie is still criminally underrepresented in TPA, even with 2 of his tables appearing in 4 months).</p><p></p><p>I also would like to see Jack*Bot (to round out the Pin*Bot trilogy), Balls-A-Poppin (because you can't leave out the first table ever with multiball, especially when Firepower got in on the strength of being the first SS with multiball), Checkpoint (first table with a DMD), Mystery Castle (the best small manufacturer table of the '90s–and yes, I'm including Big Bang Bar in that set), Congo (the inaugural WPC-95 title), Jurassic Park (one of three or four serious contenders for the title of "best Data East"), Catacomb (the most punishingly difficult table ever made and that bagatelle adds a whole new layer to the game–not to mention that we need at least one old-school Stern in the mix), Spectrum (the old-school Safe Cracker) and Stargate (Gottlieb's one shining moment in the DMD era).</p><p></p><p>Also, why do you think Xenon isn't going to happen? It's well-regarded, it doesn't have any ancillary licenses and 11,000 of them were made, so FS shouldn't have undue amounts of trouble getting their hands on one. Personally, it would be one of the first 5 old-school Ballys I'd put in if I ran TPA (but not before Spectrum, mind you).</p></blockquote><p></p>
[QUOTE="CC13, post: 61567, member: 1151"] How could you leave out Black Knight 2000? The game invented the wizard mode (or at least was the first to codify it into something modern players would recognize as such) and has one of the best sound packages ever, so there's no way you can consider TPA complete without it (besides, Steve Ritchie is still criminally underrepresented in TPA, even with 2 of his tables appearing in 4 months). I also would like to see Jack*Bot (to round out the Pin*Bot trilogy), Balls-A-Poppin (because you can't leave out the first table ever with multiball, especially when Firepower got in on the strength of being the first SS with multiball), Checkpoint (first table with a DMD), Mystery Castle (the best small manufacturer table of the '90s–and yes, I'm including Big Bang Bar in that set), Congo (the inaugural WPC-95 title), Jurassic Park (one of three or four serious contenders for the title of "best Data East"), Catacomb (the most punishingly difficult table ever made and that bagatelle adds a whole new layer to the game–not to mention that we need at least one old-school Stern in the mix), Spectrum (the old-school Safe Cracker) and Stargate (Gottlieb's one shining moment in the DMD era). Also, why do you think Xenon isn't going to happen? It's well-regarded, it doesn't have any ancillary licenses and 11,000 of them were made, so FS shouldn't have undue amounts of trouble getting their hands on one. Personally, it would be one of the first 5 old-school Ballys I'd put in if I ran TPA (but not before Spectrum, mind you). [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
What's left regarding "essentials"?
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