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Zen Studios
Table Talk: Williams Pinball
Williams Classic Arcade flipper physics and ball weight and physics
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<blockquote data-quote="Zaphod77" data-source="post: 292373" data-attributes="member: 2101"><p>Physics will ALWAYS be better on console or pc than on mobile, because of better timer resolution. touch screen controls are just not that precise in timing. FOr stuff to be even playable at all on mobile they have to cheat some.</p><p></p><p>Red vs black rubbers is a table by table decision whichever makes the table more difficult is what is used on tournament, and whatever the game ships with should be used for arcade. and yes, they act differently. i's not just cosmetic. they are different rubber materials.</p><p></p><p>as for unpredictability, when rng makes a shot literally impossible in digital pinball it SUCKS. There are always compromises. if there is no cheating at all, fairly often one frame is too early and one is too late. Without very clever tweaking you end up with something harder than real life.</p><p></p><p>when i did table layouts back in the day for vp, i did my best to make sure that shots that are supposed to be shot from a trap are actually hittable from one, and that shots that are supposed to be shot from after a ramp shot are shootable after a ramp shot. beyond that, i didn't bother to tweak.</p><p></p><p>it's really hard to get it to match real life in that regard. When i know i can make my shots better on the real life table than the sim, i get really frustrated with the sim.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 292373, member: 2101"] Physics will ALWAYS be better on console or pc than on mobile, because of better timer resolution. touch screen controls are just not that precise in timing. FOr stuff to be even playable at all on mobile they have to cheat some. Red vs black rubbers is a table by table decision whichever makes the table more difficult is what is used on tournament, and whatever the game ships with should be used for arcade. and yes, they act differently. i's not just cosmetic. they are different rubber materials. as for unpredictability, when rng makes a shot literally impossible in digital pinball it SUCKS. There are always compromises. if there is no cheating at all, fairly often one frame is too early and one is too late. Without very clever tweaking you end up with something harder than real life. when i did table layouts back in the day for vp, i did my best to make sure that shots that are supposed to be shot from a trap are actually hittable from one, and that shots that are supposed to be shot from after a ramp shot are shootable after a ramp shot. beyond that, i didn't bother to tweak. it's really hard to get it to match real life in that regard. When i know i can make my shots better on the real life table than the sim, i get really frustrated with the sim. [/QUOTE]
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Table Talk: Williams Pinball
Williams Classic Arcade flipper physics and ball weight and physics
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