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Other Zen Pinball Games & General Discussion
Williams' Collection Volume 5 guesses
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<blockquote data-quote="Cloda" data-source="post: 291612" data-attributes="member: 7520"><p>I'm pretty happy with the physics and especially live catches are very doable on Universal Monsters. Even tips passes and flicks to break the balls momentum i.e. prevent it from rolling off the flipper is possible, which was there in Vol 4, but not at all reliable. I'm actually more of the opinion that they slowed the ball down a bit too much and along with that, that they made the ball movement too predictable - compare e.g. the ball being ejected from the scoop on Attack from Mars with Monster Bash. On Monster Bash you can control the ball using the same approach each and every time while on Attack from Mars you have to read what the ball is doing. Watching real table play i.e. PAPA videos, the biggest struggle is to get the ball under control. That used to be the case on the previous Volumes, but on Universal Monsters it has become predicatable and easy (relatively speaking). On Creature I can live catch the ball just about each time on the right flipper from the bumpers. Loosing the ball comes from your own mistakes, rather than from reacting incorrectly to slight variation in bounce etc. It feels a whole lot more like Zen physics predictability now.</p><p></p><p>Either way, it is a moot point because it seem like Zen has settled on the Universal Monsters physics for Vol 5. It is fine and I'm still looking forward to the tables, I'm just a bit concerned that the challenge will be a bit diminished compared to the first Volumes.</p></blockquote><p></p>
[QUOTE="Cloda, post: 291612, member: 7520"] I'm pretty happy with the physics and especially live catches are very doable on Universal Monsters. Even tips passes and flicks to break the balls momentum i.e. prevent it from rolling off the flipper is possible, which was there in Vol 4, but not at all reliable. I'm actually more of the opinion that they slowed the ball down a bit too much and along with that, that they made the ball movement too predictable - compare e.g. the ball being ejected from the scoop on Attack from Mars with Monster Bash. On Monster Bash you can control the ball using the same approach each and every time while on Attack from Mars you have to read what the ball is doing. Watching real table play i.e. PAPA videos, the biggest struggle is to get the ball under control. That used to be the case on the previous Volumes, but on Universal Monsters it has become predicatable and easy (relatively speaking). On Creature I can live catch the ball just about each time on the right flipper from the bumpers. Loosing the ball comes from your own mistakes, rather than from reacting incorrectly to slight variation in bounce etc. It feels a whole lot more like Zen physics predictability now. Either way, it is a moot point because it seem like Zen has settled on the Universal Monsters physics for Vol 5. It is fine and I'm still looking forward to the tables, I'm just a bit concerned that the challenge will be a bit diminished compared to the first Volumes. [/QUOTE]
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Williams' Collection Volume 5 guesses
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