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Williams' Collection Volume 5 guesses
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<blockquote data-quote="Cloda" data-source="post: 291619" data-attributes="member: 7520"><p>Maybe it is because I'm Afrikaans speaking and English is my second language but nobody seems to understand my basic point ;-). Before Universal Monsters the game was too difficult (on Classic Arcade that I mostly play), but not because of the ball speed being too fast, after Universal Monsters the game is too easy compared to real life because the ball speed has been slowed down too much and the gameplay is too predicatable (relatively speaking off course). <a href="https://youtu.be/5mFFmopZ5Y8?t=348" target="_blank">Looking at MB, in real life going for Frankenstein is taking your life in your own hands and you can't even think about doing it from the right</a>, <a href="https://www.youtube.com/watch?v=wgAT-zw7MT4&t=130s" target="_blank">in the game it is a relatively non issue</a>. Another example is dealing with the ball being ejected from the scoop, <a href="https://youtu.be/5mFFmopZ5Y8?t=416" target="_blank">in real life it is a struggle to bring the ball under control</a>, <a href="https://www.youtube.com/watch?v=wgAT-zw7MT4&t=187s" target="_blank">while in the game you can safely rinse and repeat the same trick</a>. <a href="https://youtu.be/5mFFmopZ5Y8?t=375" target="_blank"> Here is another example showing how much of a struggle it is to bring the ball under control in the real game</a>... none such issues in the game. In Creature from the Black Lagoon <a href="https://youtu.be/FdhS4j8dj5Q?t=854" target="_blank">you hit the snack bar on demand from the right flipper</a> while in the real table it is too risky. So yes, I want it as realistic as possible compared to the real deal and at the moment they have made it too predictable and controllable relative to the real thing. I really enjoyed the challenge for Ruler of the Universe on Classic Arcade but that is not realistic and is way too hard - only 6 players have managed to beat it on Classic Arcade and none on tournament.</p><p></p><p>I fully agree that they need to lock it down and update the previous tables (really looking forward to MM and AfM), but while they have not done so yet, there is an opportunity to make the points like I did above so that Zen / Deep can either agree or disagree and tweak the physics some more.</p></blockquote><p></p>
[QUOTE="Cloda, post: 291619, member: 7520"] Maybe it is because I'm Afrikaans speaking and English is my second language but nobody seems to understand my basic point ;-). Before Universal Monsters the game was too difficult (on Classic Arcade that I mostly play), but not because of the ball speed being too fast, after Universal Monsters the game is too easy compared to real life because the ball speed has been slowed down too much and the gameplay is too predicatable (relatively speaking off course). [URL="https://youtu.be/5mFFmopZ5Y8?t=348"]Looking at MB, in real life going for Frankenstein is taking your life in your own hands and you can't even think about doing it from the right[/URL], [URL="https://www.youtube.com/watch?v=wgAT-zw7MT4&t=130s"]in the game it is a relatively non issue[/URL]. Another example is dealing with the ball being ejected from the scoop, [URL="https://youtu.be/5mFFmopZ5Y8?t=416"]in real life it is a struggle to bring the ball under control[/URL], [URL="https://www.youtube.com/watch?v=wgAT-zw7MT4&t=187s"]while in the game you can safely rinse and repeat the same trick[/URL]. [URL="https://youtu.be/5mFFmopZ5Y8?t=375"] Here is another example showing how much of a struggle it is to bring the ball under control in the real game[/URL]... none such issues in the game. In Creature from the Black Lagoon [URL="https://youtu.be/FdhS4j8dj5Q?t=854"]you hit the snack bar on demand from the right flipper[/URL] while in the real table it is too risky. So yes, I want it as realistic as possible compared to the real deal and at the moment they have made it too predictable and controllable relative to the real thing. I really enjoyed the challenge for Ruler of the Universe on Classic Arcade but that is not realistic and is way too hard - only 6 players have managed to beat it on Classic Arcade and none on tournament. I fully agree that they need to lock it down and update the previous tables (really looking forward to MM and AfM), but while they have not done so yet, there is an opportunity to make the points like I did above so that Zen / Deep can either agree or disagree and tweak the physics some more. [/QUOTE]
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