Reply to thread

Here's the summary after playing the app for 21 days


Level 33 (+2)

Tickets 11,325

Coins 7


Theatre of Magic: Fully upgraded (as of day 14)

Champion Pub: Fully upgraded (as of day 21)

Safe Cracker: 100/100 parts


Just as predicted, I was able to fully upgrade Champion Pub on day 21. That means I'm still on track for having Safe Cracker upgraded by day 35, which will then have me back to fully maxed on all tables available. In other words, so long as I play the challenges daily, there is no reason I will ever have to pay for anything in this app for as long as Zen releases tables. Considering how many videos I had to watch yesterday because of stupid 1 ball Party Zone, I'm not cheating Zen!



Percentages So Far


I've updated with another week's worth of data...


Theatre of Magic

43% of all challenges

14% of Basic

14% of Advanced

5% of Pro

10% of Premium


Safe Cracker

24% of all challenges

14% of Basic

0% of Advanced

5% of Pro

24% of Premium


Champion Pub

19% of all challenges

10% of Basic

10% of Advanced

0% of Pro

0% of Premium


Medieval Madness

33% of all challenges

5% of Basic

0% of Advanced

10% of Pro

19% of Premium


Getaway

48% of all challenges

14% of Basic

10% of Advanced

5% of Pro

19% of Premium


Junk Yard

38% of all challenges

5% of Basic

5% of Advanced

19% of Pro

10% of Premium


Attack From Mars

67% of all challenges

10% of Basic

29% of Advanced

14% of Pro

14% of Premium


Black Rose

33% of all challenges

10% of Basic

5% of Advanced

10% of Pro

10% of Premium


Party Zone

33% of all challenges

10% of Basic

14% of Advanced

10% of Pro

0% of Premium


Fish Tales

62% of all challenges

10% of Basic

14% of Advanced

24% of Pro

14% of Premium


Here's how often the challenges are coming up:


Basic 5 minute: 43%

Basic 1 ball: 19%

Basic survival: 38%


Advanced 5 minute: 14%

Advanced 1 ball: 48%

Advanced survival: 38%


Pro 5 minute: 38%

Pro 1 ball: 29%

Pro survival: 33%


Premium 5 minute: 48%

Premium 1 ball: 24%

Premium survival: 29%


Score Goal Chart


I'm still trying to fully fill out all the score goals needed for the various challenges with each table. MBeeching and Pinballwiz45b have been helping in this. The only one that is almost complete so far is AFM and it looks a little like this...


Basic Survival

5 star - 750 million

10 star - 1.95 billion

15 star - 3.3 billion


Advanced Survival

5 star - 850 million

10 star - 2.25 billion

15 star - 4.2 billion


Pro Survival

5 star - 950 million

10 star - 2.55 billion

15 star - 4.8 billion


Premium Survival

5 star - 1.05 billion

10 star - 2.85 billion

15 star - 5.4 billion


You get the idea. The only scores I'm missing on AFM are the Basic 5 minute 15 star goal, and all of Premium 1 ball. Some of these tables have some wild point spreads between Basic and Premium. Take the Getaway, where 15 stars on 1 ball Basic is 40 million, but that's what you need just to get 5 stars on Premium. If anyone is interested in seeing the up to date chart, visit https://docs.google.com/spreadsheets/d/1Nnz1x_Xy3LU_qfhBQMY5l-ps5nVIHv02UOOlS_7poWc/edit?usp=sharing If you'd like to contribute scores yourself, send an email to blahblahblahcade@gmail.com with whatever you have that I don't already.


Next Time


I'm finding that since creating this thread there's been a lot less griping and more understanding here on the forum. That was kinda the purpose, as now I have real stats I can take to Zen and present an argument for certain corrections. I've already answered most of the questions I had with this app, so this next week is sorta just gonna be routine data collection without anything exciting to learn. I'm working on what my approach is going to be for the article I wanna write up, as Xanija opened my eyes to another approach with his just getting to 2 stars and using coins to unlock Pro physics, difficulty, and visual enhancements. What would you guys want to know if you were coming brand new to the app?


Members online

No members online now.
Top