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Zen Studios
Table Talk: Williams Pinball
Williams Pinball App Data Collection
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<blockquote data-quote="shutyertrap" data-source="post: 288884" data-attributes="member: 134"><p>I really hope this is the new model going forward, having the new tables cordoned off for a week. That should allow any player, new or old, to 2 star all 3 in that frame*.</p><p></p><p>On Twitter I asked if the timed event tab would get more use in the coming weeks. It is a perfect spot for doing short trials while then giving specific concentrated parts rewards. Do a week of Vol 3 tables using the Pro physics, with parts rewards for those. That will let people that have never touched the new physics know what they are missing. Do a mega points challenge where each time you beat the challenge, the score requirement gets harder but the rewards get greater. For example, AFM 1 ball on Basic Easy is currently 700 million, but by the time you get to Premium Hard, it's 8 billion. Similarly you'd start with 1 part given as reward but the reward for Premium Hard would be say 8-10 parts. Do that for a weekend (3 days) and you can't cycle the challenge until you beat it. Encourages people to play furiously in order to earn a huge bonus of parts.</p><p></p><p>See I don't think Zen should give up their mobile pricing model, but I do think they need to give people opportunities to make leaps in their collecting. If you keep the player engaged, they'll keep coming back to it. I played TPA for 2 or 3 years solid, no other game got my attention. Eventually I got worn out of doing the same play pattern month after month. A Gottlieb table would appear and I'd barely attempt to collect the standard and wizard goals. I'd mess around with the WMS tables, but I stopped obsessing over figuring out every scoring variation I could. The game held my interest, but I was now playing lots of other stuff too. You could see it in the forum, the enthusiasm just sort of wilting as it was the same ol' same ol' every month. </p><p></p><p>It was no better for FX2, worse actually. Long spurts between releases only for it to be yet another Marvel or Star Wars table. It'd be fun for a week and then I wouldn't touch the game for months.</p><p></p><p>Then came FX3, and the custom tournaments were like a revelation. The idea of playing against other players, not just leaderboard chasing, using rules that were potentially different each time, that got me reinvigorated. It's the same thing of sorts with the Daily Challenges in the Williams app. It's a reason to play, to gain rewards. If I no longer need rewards, I no longer play daily. We've all done it, being obsessed over some mobile app only to stop playing for whatever reason, and next thing you know it's been a month or two since you touched the app and you wonder why you're even wasting storage space on it. </p><p></p><p>I obviously would have no way of seeing such data, but I'd argue the player attrition rate of the Williams app as is much less versus if they had it just being a standard one time payment model. On top of that, you have significantly more ACTIVE players in this current model. That's my guess, and I'll see if I can't get Zen to answer that in some way, because I guarantee they've got that data in comparison to their other apps.</p><p></p><p></p><p></p><p>* I used 250 of my coins to open up that 3rd challenge. I don't know how possible it would have been to get 2 stars on all 3 tables without having that challenge to play, especially since that alone brought White Water up to 2 stars. Did anyone get there without having opened that challenge? Lemme know.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 288884, member: 134"] I really hope this is the new model going forward, having the new tables cordoned off for a week. That should allow any player, new or old, to 2 star all 3 in that frame*. On Twitter I asked if the timed event tab would get more use in the coming weeks. It is a perfect spot for doing short trials while then giving specific concentrated parts rewards. Do a week of Vol 3 tables using the Pro physics, with parts rewards for those. That will let people that have never touched the new physics know what they are missing. Do a mega points challenge where each time you beat the challenge, the score requirement gets harder but the rewards get greater. For example, AFM 1 ball on Basic Easy is currently 700 million, but by the time you get to Premium Hard, it's 8 billion. Similarly you'd start with 1 part given as reward but the reward for Premium Hard would be say 8-10 parts. Do that for a weekend (3 days) and you can't cycle the challenge until you beat it. Encourages people to play furiously in order to earn a huge bonus of parts. See I don't think Zen should give up their mobile pricing model, but I do think they need to give people opportunities to make leaps in their collecting. If you keep the player engaged, they'll keep coming back to it. I played TPA for 2 or 3 years solid, no other game got my attention. Eventually I got worn out of doing the same play pattern month after month. A Gottlieb table would appear and I'd barely attempt to collect the standard and wizard goals. I'd mess around with the WMS tables, but I stopped obsessing over figuring out every scoring variation I could. The game held my interest, but I was now playing lots of other stuff too. You could see it in the forum, the enthusiasm just sort of wilting as it was the same ol' same ol' every month. It was no better for FX2, worse actually. Long spurts between releases only for it to be yet another Marvel or Star Wars table. It'd be fun for a week and then I wouldn't touch the game for months. Then came FX3, and the custom tournaments were like a revelation. The idea of playing against other players, not just leaderboard chasing, using rules that were potentially different each time, that got me reinvigorated. It's the same thing of sorts with the Daily Challenges in the Williams app. It's a reason to play, to gain rewards. If I no longer need rewards, I no longer play daily. We've all done it, being obsessed over some mobile app only to stop playing for whatever reason, and next thing you know it's been a month or two since you touched the app and you wonder why you're even wasting storage space on it. I obviously would have no way of seeing such data, but I'd argue the player attrition rate of the Williams app as is much less versus if they had it just being a standard one time payment model. On top of that, you have significantly more ACTIVE players in this current model. That's my guess, and I'll see if I can't get Zen to answer that in some way, because I guarantee they've got that data in comparison to their other apps. * I used 250 of my coins to open up that 3rd challenge. I don't know how possible it would have been to get 2 stars on all 3 tables without having that challenge to play, especially since that alone brought White Water up to 2 stars. Did anyone get there without having opened that challenge? Lemme know. [/QUOTE]
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Table Talk: Williams Pinball
Williams Pinball App Data Collection
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