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Other Zen Pinball Games & General Discussion
Williams Pinball App Discussion
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<blockquote data-quote="Gorgias32" data-source="post: 292247" data-attributes="member: 5914"><p>I agree, the one-ball challenges are the best for maximizing time. I agree that Party Zone 1-ball challenge is really quick and easy.</p><p></p><p>Other challenges I find to be quick and reliable:</p><p>- Champion Pub one-ball (1M skill shot, left flipper up into the lock, then another 1M skill shot if you need it)</p><p>- Fish Tales one-ball (very safe feed from plunger to left flipper then hit a couple of loops or locks)</p><p>- Tales of the Arabian Nights 5 minute (lightning lamp all day, if you get 3x lamp and nail the lamp a few times you can be done super quickly)</p><p>- Theatre of Magic 1 ball (it's a relatively safe table, if you light the lock you can score a lot of points fast and easy without a ton of risk)</p><p></p><p>The hardest challenges (ones I skip frequently) are the "reach score limit" challenges in general, any challenge with Safe Cracker (drain monster and the board game eats up time for not a lot of points), and most challenges with Black Rose (just too drainy and unpredictable)</p></blockquote><p></p>
[QUOTE="Gorgias32, post: 292247, member: 5914"] I agree, the one-ball challenges are the best for maximizing time. I agree that Party Zone 1-ball challenge is really quick and easy. Other challenges I find to be quick and reliable: - Champion Pub one-ball (1M skill shot, left flipper up into the lock, then another 1M skill shot if you need it) - Fish Tales one-ball (very safe feed from plunger to left flipper then hit a couple of loops or locks) - Tales of the Arabian Nights 5 minute (lightning lamp all day, if you get 3x lamp and nail the lamp a few times you can be done super quickly) - Theatre of Magic 1 ball (it's a relatively safe table, if you light the lock you can score a lot of points fast and easy without a ton of risk) The hardest challenges (ones I skip frequently) are the "reach score limit" challenges in general, any challenge with Safe Cracker (drain monster and the board game eats up time for not a lot of points), and most challenges with Black Rose (just too drainy and unpredictable) [/QUOTE]
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