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Zen Studios
Table Talk: Williams Pinball
Williams Volume 3 *OFFICIAL* Game play thread
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<blockquote data-quote="kimkom" data-source="post: 285050" data-attributes="member: 2028"><p>So I've been holding off writing my impressions on Volume 3 because, to be perfectly honest, I was a bit uninspired by the choice of tables and I wanted to give them all a fair crack before jumping to any conclusions.</p><p></p><p>Well I've had a chance to put a little time into all three tables now, playing almost exclusively Classic Arcade mode (as I almost always do).</p><p></p><p>Starting with ToM:</p><p>I have to admit that I was a little disappointed with the overall look of the table, which imo looks quite cartoony and flat, and certainly isn't on par with the lighting and graphics on Fish Tales. There's not a great deal of contrast between the colourful playfield art and the lit inserts. Also, if you look at the painted red areas of the lower playfield artwork, they almost completely merge into the red of the lit slingshots. Graphically, I think the table could do with a better lighting pass and a little shot of realism. </p><p></p><p>I'm also not a fan of the 'enhanced' visuals on this one. Like others have mentioned, the glowing flippers are an unwelcome addition but I get that Zen are going for a magical effect here. I'm also not sure if the invisible balls are a texture bug. If it is intended, it's a bit silly really.</p><p></p><p>I am nit-picking no doubt, as Zen have set a high bar that we will expect them to meet on every release. </p><p></p><p>Don't get me wrong, it doesn't look bad, not by a long way. It's certainly miles better than the TPA version! But I do think other Zen Williams/Bally tables look better.</p><p></p><p>However, the physics and gameplay on this table are fantastic! Sound is also good and overall it's still a table I will enjoy playing very much.</p><p></p><p>Moving on to Safecracker:</p><p>The table itself I don't mind, even it is somewhat gimmicky. I've never played this one for real, so I've only got the TPA version as reference. The Zen version though is better by miles! </p><p></p><p>Everything about this one works well for me. The graphics are great, with good contrast on the lighting and even though I'm a bit of a purest and tend not to use the enhanced visual modes, Zen have done a fine job on this one, with animated visuals that really do 'enhance'. The sound is top notch also, even if the the original ROM music can grind after a bit. The mechanical sounds are meaty and really add to the overall feel. The integration of the board game and tokens is handled really well also. Nice job on this one Zen! </p><p></p><p>And finally Champion Pub:</p><p>I have expressed my dislike of the real table and the TPA version did nothing to change my opinion. So I really wasn't looking forward to this one too much. </p><p></p><p>Imagine my surprise then while I was playing Zen's version that I was actually converted! I love what Zen have done with this table. The graphics, gameplay and sound are all excellent. For me, this is by far and away the biggest surprise of all Zen Williams/Bally releases so far. You've done a top job on this one Zen, well done!</p><p></p><p>But.. </p><p></p><p>Matching the different boxers to those on the DMD would have been incredible. It's such a huge missed opportunity! If there was ever a time to truly justify the enhanced visual modes, this was it! </p><p></p><p>Zen, would you please consider adding different animated boxers with a future update? Please!! This table really deserves it.</p><p></p><p>Overall then, another great pack although I hope Zen make some minor visual improvements to Theater of Magic and add those different boxers to Champion Pub. </p><p></p><p>Moving on to newer things: </p><p>1. I hope Zen maintain the quality they've already set out, especially if they plan on increasing the frequency of table releases.</p><p>2. Any further word on applying Deep's physics to the original Zen tables?</p><p>3. I'd really like to see table customization becoming part of the Steam release. Being able to choose flippers, blades, rails, colours etc would be incredible!</p><p></p><p>Thank you Zen, keep up the great work! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="kimkom, post: 285050, member: 2028"] So I've been holding off writing my impressions on Volume 3 because, to be perfectly honest, I was a bit uninspired by the choice of tables and I wanted to give them all a fair crack before jumping to any conclusions. Well I've had a chance to put a little time into all three tables now, playing almost exclusively Classic Arcade mode (as I almost always do). Starting with ToM: I have to admit that I was a little disappointed with the overall look of the table, which imo looks quite cartoony and flat, and certainly isn't on par with the lighting and graphics on Fish Tales. There's not a great deal of contrast between the colourful playfield art and the lit inserts. Also, if you look at the painted red areas of the lower playfield artwork, they almost completely merge into the red of the lit slingshots. Graphically, I think the table could do with a better lighting pass and a little shot of realism. I'm also not a fan of the 'enhanced' visuals on this one. Like others have mentioned, the glowing flippers are an unwelcome addition but I get that Zen are going for a magical effect here. I'm also not sure if the invisible balls are a texture bug. If it is intended, it's a bit silly really. I am nit-picking no doubt, as Zen have set a high bar that we will expect them to meet on every release. Don't get me wrong, it doesn't look bad, not by a long way. It's certainly miles better than the TPA version! But I do think other Zen Williams/Bally tables look better. However, the physics and gameplay on this table are fantastic! Sound is also good and overall it's still a table I will enjoy playing very much. Moving on to Safecracker: The table itself I don't mind, even it is somewhat gimmicky. I've never played this one for real, so I've only got the TPA version as reference. The Zen version though is better by miles! Everything about this one works well for me. The graphics are great, with good contrast on the lighting and even though I'm a bit of a purest and tend not to use the enhanced visual modes, Zen have done a fine job on this one, with animated visuals that really do 'enhance'. The sound is top notch also, even if the the original ROM music can grind after a bit. The mechanical sounds are meaty and really add to the overall feel. The integration of the board game and tokens is handled really well also. Nice job on this one Zen! And finally Champion Pub: I have expressed my dislike of the real table and the TPA version did nothing to change my opinion. So I really wasn't looking forward to this one too much. Imagine my surprise then while I was playing Zen's version that I was actually converted! I love what Zen have done with this table. The graphics, gameplay and sound are all excellent. For me, this is by far and away the biggest surprise of all Zen Williams/Bally releases so far. You've done a top job on this one Zen, well done! But.. Matching the different boxers to those on the DMD would have been incredible. It's such a huge missed opportunity! If there was ever a time to truly justify the enhanced visual modes, this was it! Zen, would you please consider adding different animated boxers with a future update? Please!! This table really deserves it. Overall then, another great pack although I hope Zen make some minor visual improvements to Theater of Magic and add those different boxers to Champion Pub. Moving on to newer things: 1. I hope Zen maintain the quality they've already set out, especially if they plan on increasing the frequency of table releases. 2. Any further word on applying Deep's physics to the original Zen tables? 3. I'd really like to see table customization becoming part of the Steam release. Being able to choose flippers, blades, rails, colours etc would be incredible! Thank you Zen, keep up the great work! :cool: [/QUOTE]
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Table Talk: Williams Pinball
Williams Volume 3 *OFFICIAL* Game play thread
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