smbhax
Active member
- Apr 24, 2012
- 1,803
- 5
To my shame I'd never been to the Seattle Pinball Museum despite living in Seattle, but I somehow read somewhere they were getting a Wizard of Oz table this week, so obviously it was time to drop in.
Their WoZ (WoO?) is a late prototype machine with a manufacture date a few weeks prior to the main production line that just started rolling out. As far as I know it doesn't have any significant differences over the production tables, but I didn't go around asking for details.
At SPM you buy a day pass and can then play all the tables, which are on Free Play--except for Wizard of Oz, which is $1/play. This is actually nice because it means there isn't much of a line to speak of at the table. I should've taken more photos of it I guess, here's like the one halfway-decent one I got:
Just played a couple games on it and did badly--the inlanes are narrow and a lot of shots punish misses harshly--but my initial impression is that I like it: the whimsical theme is a nice change from Stern's grim and gritty, and the presentation carves out a new top notch. It's kind of a stop and go table which isn't my preference usually, but I can deal with it here. I do think the big LEDs in the middle of the playfield could stand to be a tad dimmer to spare the player's eyes.
~~~~~~~~
I can't go away without posting some of the other photos I took since there's just so much pinball to see and play at the Museum.
A view of most of the machines on the first floor:
Wizard of Oz is tucked away behind this, in back next to the cashier's counter and near the Pinball 2K machines (the only high score I registered all day was on Star Wars Episode 1 >_<). Follow that hallway back and there's a little stairway up, which will have a sign saying either open or closed: it was closed in the afternoon but opened in the evening, although maybe a quarter of the machines up there were still not functional for various reasons.
View of most of the upstairs machines--there are a few old video games up here as well, including a funky Midway one called S.A.M.I., oh and that half-pin thing Rapid Fire, Bally's response to Williams' Hyperball:
A couple of the older machines on the first floor--machines are in a chronological loop, most with little placards giving a description and their IPDB score ; ):
Their WoZ (WoO?) is a late prototype machine with a manufacture date a few weeks prior to the main production line that just started rolling out. As far as I know it doesn't have any significant differences over the production tables, but I didn't go around asking for details.
At SPM you buy a day pass and can then play all the tables, which are on Free Play--except for Wizard of Oz, which is $1/play. This is actually nice because it means there isn't much of a line to speak of at the table. I should've taken more photos of it I guess, here's like the one halfway-decent one I got:
Just played a couple games on it and did badly--the inlanes are narrow and a lot of shots punish misses harshly--but my initial impression is that I like it: the whimsical theme is a nice change from Stern's grim and gritty, and the presentation carves out a new top notch. It's kind of a stop and go table which isn't my preference usually, but I can deal with it here. I do think the big LEDs in the middle of the playfield could stand to be a tad dimmer to spare the player's eyes.
~~~~~~~~
I can't go away without posting some of the other photos I took since there's just so much pinball to see and play at the Museum.
A view of most of the machines on the first floor:
Wizard of Oz is tucked away behind this, in back next to the cashier's counter and near the Pinball 2K machines (the only high score I registered all day was on Star Wars Episode 1 >_<). Follow that hallway back and there's a little stairway up, which will have a sign saying either open or closed: it was closed in the afternoon but opened in the evening, although maybe a quarter of the machines up there were still not functional for various reasons.
View of most of the upstairs machines--there are a few old video games up here as well, including a funky Midway one called S.A.M.I., oh and that half-pin thing Rapid Fire, Bally's response to Williams' Hyperball:
A couple of the older machines on the first floor--machines are in a chronological loop, most with little placards giving a description and their IPDB score ; ):